This is a request for wgt to stop assessing penalty strokes after a player (or team) has two time-outs during a match. If I set the max timeouts to 7 that means I want to give my opponents (or myself) the opportunity to time-out 6 times before they are disqualified. However it also means that I want them to be able to time-out six times with NO PENALTY. Assessing a penalty stroke after two time-outs is effectively ending the match right then if both teams are closely matched.
I believe that penalty strokes are assigned in the same way during match play games, regardless of the maximum number of time-outs specified. The same change that was requested above should apply to match play games as well.
I hope that this topic has not been discussed in another thread in these forums. I did a search but found no mention of this scenario.