SamSpayed: That's $12,000 to $24,000 per year. On a cartoon golf game. Are you sure about that? That seems a bit high to me.
This is a bit unscientific but should give a rough idea.
I counted 1,029 passes (only counted once and quite quickly) back to the start of November. They were bought in different amounts and that makes a difference to what they cost, I'm taking 25 as an average and there would be 41.16 25's.
41.16 x 851c = 35,027c
I noticed at least two XP super boosts = 11,990c
Balls; we don't know how many are being bought each transaction so it's tricky. I've never seen a score history span such a short period of time, so lots of rounds but most of these are easy set up 9 hole par 3 and therefor just 9 hits. During the clash I'm sure things are different. Lets say a sleeve a day as an average, maybe a slight overestimate.
31 x 600c = 18,600c
Without checking I'll add prem' membership =1,500c pm
Total 67,117
I'm sure someone that has many millions of xp's above those needed for the top level and still buys super boosts will find more to spend on than I can think of. (CC tournaments although assuming she funds the par 3 one a large chunk of that probably comes back.)
So overall probably an exaggeration but maybe not a massive one.
I don't understand the "achievement " that's being pursued here, as this thread indicates it's simply about spending money and the leverage that is assumed to give those that spend most, L201?! That said I've no idea why wgt wouldn't encourage them to spend on nothing, bring out L201 at under what she has now but also L202 a bit above, L203 to follow when needed..........
No higher level equipment though please.