garyk49: I was just trying to show, that yes, they can change the core aspects of the game.
I hope you're right and I'm wrong, Gary. The bottom line is we all want this game to be more realistic, more enjoyable, less glitchy and buggy, well in a word, make it better.
The reason why people like me being pessimistic is because most of times the more you hold your breath, the more frustrating it gets at the end in this world of WGT...
ct690911:
WGT continually promotes how many players are using the site (millions?). I think they purposely keep dead accounts for marketing purposes (allows them to inflate the overall numbers).
If WGT accurately reported how many accounts are actively playing, it would be much lower than they advertise.
*Nodding* Makes sense... So another thing that won't be done here.
arkage57:
You have a putt you need to hit firm. It has break all the way through the line (and some of these seemingly have no break). You give yourself plenty of curve, you ding the putt....
And off the putter face it is immediately veering to the side. How can you hope to make a putt that does not even start on the line you aimed on?
Fully understand your frustrations. When I first started and learning the game (mostly putting), I read something here in the forums stating "Initial break breaks more than late break" which defied (still defies) all the knowledge I gained in RL golf and the laws of physics. And it was written by someone from the company so it couldn't be a sheer malarkey, I would say.
So yeah, you have to develop another putting rules and method independently from what you know or do in RL. Until this day after playing it for about 7 years now, it's still a contant battle against my intuition, visual perception & feeling every time I putt here.