In response to Robbo's comments and picking up on a few of Paul's comments ...
When we had Flash and somebody left an AS game, the other team inevitably got the win. I remember having a computer with a dying hard drive, couldn't get back in time, and tagging my partner (regrettably) and myself with a forfeit loss. (That computer is long ago in the trash.) There was an option to leave the game without a result, but a player from the other team had to agree. (This usually occurred when the game was set mistakenly, such as wrong number of holes or goofy green speed, or a player claiming at home emergency.)
What is new with PCEA is that some players have figured out how to leave the game without anyone's agreement, and avoid the ff and the loss. In those cases, it also appears no xp points are awarded (I'm level 168, don't need them) and the club gets nothing if xp pass is in play.
The result is to create an incentive to quit using some trick I am not aware of. A lot of players care about their stats and will do that just for that purpose.
Cheater might not have been the perfect word. I get Robbo's point on that. But starting a game and quitting mid-game should have consequences: at least a loss on one's AS W-L record ... and appropriate xp points should be awarded to the other players and the club (if a pass is in play).
As far as I can tell, this only comes up in AS. In a stroke play multi-player games, the individual not leaving can continue to play. And I have had lots of players leave in coin games, but I always get the win. (Plus, I have left too.) The appropriate consequence: the guy leaving loses his coins, but if one is 2 strokes down with 1 hole to go, probably going to happen anyway. The winner still gets his coins and apparel box.
So bottom line, what is new is that quitting in AS has no consequences if one is losing the game. The winners should get their win and xp points, and the quitter and his partner should always get the loss.
Tom.