AlaCowboy asks....
"Just curious, how many times have you played a round and had someone go through three 90 second cycles? And how many times in each game?"
Once, not including me and my friends' experiment last night. I played a guy a few days ago...after his drive on the first hole (Kiawah front nine), he stopped playing. Didn't freeze, the game loaded rather quickly for both of us, didn't answer my numerous queries, nothing. I sat there watching the screen, wondering what was up. He took a penalty stroke, and the 3rd 90 second time period began. I should have left the game when the first 90 ran out. Using three time periods ( I hope) is a rarity....my problem are the players talking when they should be lining up their shots, or using all of the first time period and part of the second to line up a fairly simple shot. I've played too many rounds where one player will use most or all of the first 90 seconds on each shot, time and time again (when that happens, after a couple of holes, I'll bow out...nicely). I just now left a two-player game that took almost an hour to play 7 holes on Kiawah front nine. Ridiculous.
Now a word about my preferences, Player A, politicians, and so on.....
When I first started complaining about players taking too much shot clock time, I stated in a prior thread, quite clearly, that I didn't care how the problem was solved...I just wanted it solved. A variable-time shot clock (with prior notification of said shot-clock length before joining in), or a set time (preferably 60+30 then a 1- stroke penalty...see my previous reply above), either would be fine with me. I don't think WGT will copy an idea from a competitor, but I'd love them to prove me wrong. Contrary to one posters' belief, I don't care whose idea it is....I just want the slow play problem solved.