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Opposite breaks

Tue, Feb 14 2012 12:10 PM (60 replies)
  • DarSum
    1,440 Posts
    Thu, Feb 9 2012 12:45 PM

    YankeeJim:

    I concede.

    Damnit Jim. It jumped to the next Discussion because you conceded.

     

     

  • cycle1979
    1,555 Posts
    Thu, Feb 9 2012 12:52 PM

    YankeeJim:

    More indication you have no idea what I am talking about. A bunch of posters in this thread do. Some people are just too dense to get through to. I concede.

    You are saying WGT makes Eagle putts more difficult than Birdie putts which are more difficult than Par putts... all other variables being the same.  I understand what you are saying and its DUMB... back to the beginning of the thread.

    What I mean by that is...

    1) if WGT purposely wrote that into the program that would be DUMB

    2) if they didn't and you are making this up... thats even more DUMB... DUMBER

    CONCEDE accepted.... move on...

  • Woodoworkery
    3,498 Posts
    Thu, Feb 9 2012 12:54 PM

    Jim, never concede when your right, and BB I would really like you to go into detail and explain, what seems to be so easy to understand.

     

    P.S. Oh I get it the game messes up for some and not others, so when it does mess up just except it and move on, am I on the right track.

     Star Trek.........really

  • chrisironsbones
    3,524 Posts
    Thu, Feb 9 2012 1:05 PM

    Woodoworkery:
    and BB I would really like you to go into detail and explain, what seems to be so easy to understand.

    As one of best players on wgt, only his opinions are right, when he says jump others are meant to say "how high?"

  • Willsstrs
    632 Posts
    Thu, Feb 9 2012 1:06 PM

    chrisironsbones:

    Willsstrs:
    Your next putt is the worst little bugger in the game! The little beads on the green show you a major/extreme break from right to left, and the slope on the screen appears to agree. Also, if you look at the putt from both angles, both angles appear to agree on what the break is. So, you hit the little devil right edge FIRM. You ding it, and the bugger goes right and misses to the right! I learned from making this mistake 4 times over and if you play center or right center firm, it goes in.

    When you're from close range, it shows a break with 100 mph moving dots,but is actusly flat, but when from distance that break TURNS BALL:

    See this for rollercoaster eagle at cabo#11!

    (not sure if its same angle though, but thats how you play these opposite breaks!)

    \

    Chris, it is actually the EXACT OPPOSITE angle that I am talking about. The putt you showed would be long left of the flag from the right fairway. I was thinking 2 ft short right....but at least that was the correct hole! :) LOL

  • Jerm65
    1,413 Posts
    Thu, Feb 9 2012 1:29 PM

    Not sure what (if any), impact this will have on the discussion at hand....however, when looking at the breaks on the greens here, I've always assumed that the dots represent the average break for that particular grid square (2ft, if I'm not mistaken?), both in direction and in speed.

    I've also assumed that the break (as programmed into the game engine), reflects the actual break one will find out on the real course, as closely as possible.

    Given that course designers don't use 2ft grid squares when laying out courses....there's bound to be some places where the break you encounter is slightly (or vastly, in the case of Cabo 11), different from the break shown by the moving dots.

    Not saying it's either right or wrong....it simply is.

    If in doubt....pull out your wedge and look at how the colours of the gridlines change as you move the grid around a little.  That should show you where the break ends, or starts, on a particular putting line.

  • cycle1979
    1,555 Posts
    Thu, Feb 9 2012 1:32 PM

    Jerm65:

    If in doubt....pull out your wedge and look at how the colours of the gridlines change as you move the grid around a little.  That should show you where the break ends, or starts, on a particular putting line.

    EXACTLY... atleast someone makes sense

  • YankeeJim
    25,827 Posts
    Thu, Feb 9 2012 2:26 PM

    chrisironsbones:
    As one of best players on wgt, only his opinions are right, when he says jump others are meant to say "how high?"

    In fairness to him, how much of what we see do you think he actually has to deal with? Not a whole lot, I would imagine. It gets that way when you make the right shots consistently and he is very consistent. I'm not sure he can identify with our struggles.

  • Richard4168
    4,309 Posts
    Thu, Feb 9 2012 3:04 PM

    Cycle, what you don't understand is, it is part of the games program. The shot randomness increases as you play better, i.e., when you make more consecutive eagles and birdies. The same affect is in place but reversed when you miss eagles and birdies.

    The shot randomness program will only increase as the eagles and birdies keep dropping. This is basically what Jim was alluding too. Every player has experienced this shot randomness on their better and mediocre rounds.

    It is also the reason why players struggle on the seventh, eighth, and ninth holes the most often after having a great first five holes. And the randomness works in reverse where a player may struggle in the first five holes, but then birdie seven, eight, and nine.

    It boils down to who can hang on, and over-come the shot randomness when it occurs because it's coming on those well played rounds. Otherwise the scoring in this game would be the same as it is at carTWOn.

  • mrenn29
    380 Posts
    Thu, Feb 9 2012 3:14 PM

    BolloxInBruges:

     

    Not worth trying to explain some of these things.... 

     

    Funny chit B.

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