hbthree: As to the second reason given...I don't understand how it might be abused if the system does not allow for gifts to be received by someone who is not eligible or who already owns the intended gifted equipment
I agree with you on the first point, Harve .. I can't see that it's very hard to limit who could be gifted which equipment.
And I'll take a stab at the second point ... I'm sure that the abuse they are looking to avoid refers to duplicate accounts. Assume that I am master with incredible skill ( that's a stretch, believe me) and sitting on a pile of credits. It's incredibly easy to set up a couple extra accounts..so I do just that, and gift those accounts the best equipment available until I get them to the Master tier as well. On one hand, that's not such a big deal ... but when it come to credit matches and Ready-Go tournaments, it's HUGE. As it stands right now, I can only win credits for just myself, but let me add 2 or 3 more entries and Jeff1, Jeff2, and Jeff3 will cash out for 3 spots out of the 30 or so.
Or.. sandbag those 2 extra accounts , keeping a 70ish average and only play them in Matchplay Challenges for credits - not all that scary to a cautious pro/amateur, making them much more likely to agree to a wager.
Both of these scenario's DO exist ( without the gifting option).. One name that's regularly in the Community Spotlight comes to mind. Imagine how much more that could/would happen if any equipment could be gifted.
Speaking for myself, I don't see the point of doing either, especially when you consider the fact that as of now, credits have no cash value and cannot be withdrawn.