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notification timer for tee off

Wed, Jan 2 2013 7:55 PM (32 replies)
  • gmaster007
    2,101 Posts
    Tue, Oct 2 2012 3:32 AM

    It happens more often than not,
    I join a single player in the lobby waiting for more players,
    then all of a sudden he hits "tee off" without asking me,
    and now when our round completion is ranked, it means you're stuck
    in a round with 1 player, even though you wanted 2 or 3 more players.

    what I'd suggest is adding a small 10 second countdown clock
    just like the one we have to set up our clubs.
    a 10 second notice that the tee off was clicked,
    so that we may leave before the game starts without penalty,
    should we choose not to play for one reason or another.



    if a player leaves during tee-off timer,
    the tee off would be canceled so to give the host the option
    to replace that player, or to hit tee off again with remaining players as is.

    I'd love to see that AND the % filter added in the next update

  • alcaucin
    9,041 Posts
    Tue, Oct 2 2012 6:58 AM

    Good Idea....and with the % system now,if you're the 4th to join and the host tees straight off (unless you're real quick) you can get stuck with a 70% or lower......Andy

  • gmaster007
    2,101 Posts
    Tue, Oct 2 2012 12:33 PM

    I see they've moved this to the Product Suggestions section,
    where topics AND SUGGESTIONS come to die.

  • gmaster007
    2,101 Posts
    Sun, Nov 4 2012 12:36 PM

    -bump-

    this idea needs to be implemented!
    it's hard to form multi-groups,
    because nobody wants to play a 2some,
    and game hosts will often hit the tee off
    as soon as another player joins,
    this is a problem because now if you leave/quit,
    when teed-off is hit, it will hurt your avg.

    when the host hits the tee off button,
    other players need to have the chance to leave the lobby
    for any reason, before the game is launched.

    PLEASE pizza,icon, anyone - push this
    so we can know ahead when the host tees us off.

  • navigater
    1,319 Posts
    Sun, Nov 4 2012 12:59 PM

    Ive been left alone to play with myself(lol) many a time,,my % is still !100%.

    Not finishing for any reason will drop your %,play through,or except.the drop.%

  • gmaster007
    2,101 Posts
    Mon, Nov 5 2012 5:51 AM

    navigater:

    Ive been left alone to play with myself(lol) many a time,,my % is still !100%.

    Not finishing for any reason will drop your %,play through,or except.the drop.%

    exactly.

    a timer for hitting tee-off before game is launched,
    would prevent unnecessary quits and bad avg rank.

    I'm too at 100%,
    so for me when I see 1 player I bolt out of there,
    instead of waiting for more player to join, like I'd llike to do.
    because I like to play with as much players possible,
    and frustrated game hosts will more often than not,
    wait a few seconds and hijack you into a boring 2some,
    in which most likely the other guy would quit and leave you by yourself.

    I'm sure it's not a big deal adding this timer for when
    you hit the "tee-off" button. that way everyone can get ready,
    and have a chance to leave the lobby before it's too late.

  • alosso
    21,083 Posts
    Mon, Nov 5 2012 8:14 AM

    gmaster007:
    It happens more often than not,
    I join a single player in the lobby waiting for more players,
    then all of a sudden he hits "tee off" without asking me,
    and now when our round completion is ranked, it means you're stuck
    in a round with 1 player, even though you wanted 2 or 3 more players.
    I don't think we need yet another timer.

    1) There is a timer for ev1 entering a lobby. Use it to say good bye or talk to the invitee.

    2) If you want to control the game, start your own. If not on the driver's seat, accept his actions or leave at your own risk.

  • AlbertoBQ
    2,560 Posts
    Mon, Nov 5 2012 10:32 AM

    Maybe, instead of a timer, it would be easier to implement an OK button, that EVERY player must click before the game begins, so everyone is actually agreeing to start the round.

  • gmaster007
    2,101 Posts
    Mon, Nov 5 2012 12:18 PM

    AlbertoBQ:

    Maybe, instead of a timer, it would be easier to implement an OK button, that EVERY player must click before the game begins, so everyone is actually agreeing to start the round.

    that would be easily abused,
    it's already hard enough to find enough players of higher tiers
    for a round. a simple timer to let us know that the "tee off" button
    was hit is a simple and smart solution.

  • Milfshake
    1,260 Posts
    Mon, Nov 5 2012 12:20 PM

    Nice Idea.

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