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Pitching and Flopping in Heavy Rough?

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Wed, Aug 15 2012 8:52 PM (28 replies)
  • SGTBilko
    1,686 Posts
    Sun, Aug 5 2012 5:36 AM

     

    My Two Cents Worth on Chipping, Pitching, and Flopping
    18 Sep 2011 at 5:33 AM

     

    Here is something I wrote a while back maybe this will help some...

     

    There is a time and place for almost every shot on here. What Bogey wrote is to the point but I like to think that a persons short game is what makes or breaks a player on WGT. When someone starts to scream about how this game sucks the first place I go is to their stats page and look at a few things

    1. 1 putt Average
    2. 2 Putt Average
    3. Sand %
    4. Scrambling %
    5. GIR 

    By looking at these stats it will usually tell you about everything you need to know about a player. While it depends on the short game shot  I almost always use full to 3/4 backspin on the shot to control the amount of roll. So when do you use each shot? I do not believe there are any set standards but here a few I live by.

    1. Chip: Satin Wedge/Calloway- Fringe or under 2 feet from the hole. Average roll with a chip shot with full backspin 2-3 feet on a normal to slightly up hill lie, factor in 1.5 to 2 on a 1-2 down hill lie. Anymore than that look at flop shot.UPDATED Utilizing the cleveland wedge and Nike ball you will get about a 1-2 foot roll.

    2. Pitch: Satin Wedges/Calloway Ball -More that 2 feet away from green, ball is not below where I can see the green. Average roll with a pitch shot with full backspin 4-6 feet on a normal lie, 4-5 on uphill lie, add +3 on a downhill lie. UPDATED: Cleveland Wedges/Nike or Calloway Balls: Utilizing the these clubs this shot will stop almost dead to 1 foot roll.

    3. Flop: One of the least valued shots on here because most do not know how to use this shot. 95% of the time you should never hit the ding line but stop it at the first marker to the left of the ding line. Doing this will force the ball to go straight where you aim rather than come off the club head to the right. Great shot 15 to 24 feet from the hole. Great shot if you have a large down hill or up hill lie or where you think the shot does not favor a chip or pitch shot. Average roll 3-4, will stop dead with callaway s ball as will it with the Nike balls as well.

    4. Full Wedge: I am not sure how many utilize the Satin 50 yd wedge around the green on short shots but I tend to use it a lot and with great accuracy on shots anywhere from 20+ when I want the ball to stop almost dead or need a good backspin to the whole (works best with callaway S). With other balls it will roll 2-3 yds depending on the lie. UPDATED: After the announcement of the cleveland wedges and Nike balls this has dramatically changed how I play this shot now. Play the ball as a straight shot with either no or little backspin. Warning, utilizing full BS will cause the ball to back up 10 -25 feet depending on the green

    While I know there are more rules these are just a few of the basics ones I use. All to often I have seen some forum trolls write that you cannot use these with any accuracy and to that I say BS! I have 55+ (149 now) holed approach shots and maybe 10 were lucky shots from long distances. I think it was Avatar Lee that once wrote the great players on this game do not always shot birdies but they rarely have bogies. Some of the best players on here have scrambling and sand %'s in the high 70's to low 80's. While I have not achieved that, being in the mid 60's has allowed me to move to legend and shot under par right away.  IMO

     

  • piztaker
    5,743 Posts
    Sun, Aug 5 2012 6:18 AM

    SGTBilko:

     

    3. Flop: Great shot 15 to 24 feet from the hole. 

     

     

    You can go down as far as 9 yards I have found, below that it's a bit hit and miss.

     

  • SGTBilko
    1,686 Posts
    Sun, Aug 5 2012 6:29 AM

    piztaker:

    SGTBilko:

     

    3. Flop: Great shot 15 to 24 feet from the hole. 

     

     

    You can go down as far as 9 yards I have found, below that it's a bit hit and miss.

     

    for me the most accurate is 18 to 29 feet with the cleveland wedges at full backspin, it stops almost dead. Anything higher or lower makes it hard to control the roll out or even backspin..

  • Choppography
    2,166 Posts
    Tue, Aug 7 2012 6:20 AM

    Gr8 post, Bilko, but I think you are using feet when you mean yds?  I've never seen a pitch roll 3-4 feet.  And, standard flops for my 60 & 64's are 25 & 19 yds, respectively....not feet.  I can transfer the terminology myself, but it may confuse some of the newer players here the first time through.

  • YankeeJim
    25,827 Posts
    Tue, Aug 7 2012 6:22 AM

    Choppography:
    Gr8 post, Bilko, but I think you are using feet when you mean yds?

    He's talking about the roll after landing, or roll out, not the entire distance.

  • oneeyedjohn
    9,581 Posts
    Tue, Aug 7 2012 6:57 AM

    How often especially with Olympic do u find urself in 40-50% rough a few yards from the green. well my stock shot is a full BS flop on my 64º cleve wedge, it goes 12 yards, no roll.

    Also happens at Kiawah #17.

  • bearclaw27
    553 Posts
    Tue, Aug 7 2012 8:16 PM

    Buckeye8084:

     

    Say for instance I'm 10 yards from the hole in 45-50% hitting up and over a lip to a short sided green. What would you do to be successful? Picture #10 on Congressional in the rough in front of the green. My partner put me there in an Alt game. I tried to pitch it with what I thought was enough to cover the lie and it still went hardly anywhere. Do I need to keep the spin mark high to not slice through the grass?

    I'm pretty clueless what to do. Thanks for you help in advance. 

    I use the same 64% wedge as you, but I use the calloway iz which spins a little less than your 'is ball'...On most courses, I'd flop my 64 with full bs, and hit it about 75%..If it was uphill more than 4 feet, I'd go up to about 85% of power...(fyi...I aim left and try to ding my flop shots)

    Take note:  The rough and bunker shots on CCC are significantly more penal than the other courses...As shot which says 30-40% rough actually plays like 40-50, and the 40-50 stuff plays like 50-60... So, you gotta hit it a lil harder than you expect til you get used to it..

    --bear

    ps...I don't like the 'spinny Calloway is ball'...It's nice for stopping a long iron shot, but I find it spins too much, and comes up short too often around the green (especially on uphill shots)..

  • hbthree
    478 Posts
    Tue, Aug 14 2012 10:55 AM

    Buckeye8084:

    I have been very fortunate not to be in heavy rough to often very near the green and the hole. The times that I have been I haven't been confident on what type of shot to play. 

    Say for instance I'm 10 yards from the hole in 45-50% hitting up and over a lip to a short sided green. What would you do to be successful? Picture #10 on Congressional in the rough in front of the green. My partner put me there in an Alt game. I tried to pitch it with what I thought was enough to cover the lie and it still went hardly anywhere. Do I need to keep the spin mark high to not slice through the grass?

    I'm pretty clueless what to do. Thanks for you help in advance. 

    If I understand your example accurately, the shot for me would be a full 15 yard flop shot...flop shots work very well from the 40-50 rough as do pitch shots if there is no acute upslope or downslope to the shot.  Chip shots are a rare choice from the 40-50 rough.

    HB3

     

  • RKPayne
    213 Posts
    Wed, Aug 15 2012 8:52 PM

    i most always use "punch" with the 64 degree wedge, full backspin, when in 40-50 ruff. works quite well.

    Bob

     

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