I wrote this in the other thread,
Understanding the Lie and its effects can radically change the entire way we play this game and I think this is something that has long been over due. Many of us have been asking for WGT to create a more realistic golfing game, to say this new addition makes it unrealistic is rather silly in my opinion. Others have posted “this is going to make the game total guess work!”, while I agree there is some logic to that statement, I have to ask how this is no different than real golf? Whether amateur or pro there is multiple dynamics that effect how the game is played. There is no mathematical certainty to real golf…
Some have stated they were hitting early/late to counter the effects of the lie; this is counter-productive since this is not a true fade/draw and reduces the power of the shot (I will address the draw/fade). I agree, the effects are a bit over exaggerated and need to be tweaked, but seeing how this is only the 2nd day and WGT stated they will be watching the forum boards, I am quite sure this is an easy fix/tweak. All too often on a golf course there is not just one effect on the ball due to the lie. Taking this into consideration while practicing on BP #2 my 2nd shot was an uphill & above my feet. I adjusted to what I thought was the correct target and distance +wind movement. I overshot the target by about 10 feet. To say it was the games fault right now would be silly on my part, I believe more practice is required to understand the effects now. So, what are some of the glaring things that we need as players to assist us;
1. Lie indicator:
The use of the grids on the fairway seem a bit too busy to me. Just give me the ability to turn it off under my player’s feet and leave it under the ball picture. The current indicator is ok but how do you really know the balls true lie is it uphill or downhill as well as above or below the feet.
2. Replay: Show the grid when utilizing replay, this will help us understand the dynamics of the shot and enhance the learning process
The Pandora’s Box:
WGT has now opened up the Pandora box of the ball flight laws. In so much if you are going to add the physics of the effects of the balls lie to the game dynamics you must now add the ability of the players to utilize the if not all at least some of the 9 different ball flights. My good friend on here YankeeJim touched on this a little bit. There are 3 major dynamics that players utilize to affect the ball, at a minimum these now need to be added to the game play.
a. Out-to-In
b. In-to-In (we have this)
c. In-to-Out
By adding these 2 dynamics you give the players on here the ability to create the following shots,
Being that this may be to much to program, I would not know how about at least giving us the ability to create an open or closed stance so that we can truly utilize a draw or fade. Great Job on trying the create a more true golf environment WGT.
so far that is the biggest problem, the lower end lies seem pretty easy to adjust to and figure out with reasonable certainty where it is going. Steep lies and bunkers are way, way, way off. When faced with an uphill and downhill lies in the sand The set-up is slightly different than with the normal technique. The stance is more open to the target - (this is the problem, the avatar is set up for a normal shot but the dynamics of the effects are throwing the ball to the right and short) about 15 to 25 degrees open instead of 10 to 15 degrees for level sand shots - with the clubhead slightly open. The ball is positioned off the left heel for uphill shots. You then swing the club upward on the forward motion in a direction conducive to the slope of the lie. In other words, if you have a 30 degree upward sloped lie, you wouldn't want to make a perpendicular or 90 degree entry into the sand which is kind of what we are faced with. You see, we have the effect now of the lie but we do not have the ability to adjust the angle like I pointed out in my earlier post. Bottom line, I love the fact that we now have the lie factor but you have to give the players the ability to control the angle of the shot.
There are four types of sloping lies, each demanding adjustments to your swing and stance. Almost any slope, no matter how slight will affect the impact of the clubface on the ball. You will need to adjust your address position and/or your swing to take account of these special situations.