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Enhanced Replay Capability

Mon, Dec 17 2012 8:49 PM (24 replies)
  • andyson
    6,415 Posts
    Sat, Dec 8 2012 2:54 PM

    WGTicon:

    In past, there been times when I hit a shot I wanted and got a very weird result. So, as a good moderator that I am, I submitted a bug report, then went to look at it myself. My raw data was similar to the shot I hit yet result still did not make sense.  Hence the dilemma, since raw data does not show any randomness  just mathematical representation of what you hit, this may create another problem where some can say: Look, I hit a perfect shot, my replay data proves it, and the result is still not what I expected...

    What do you guys think?

    The answer would be something along the lines of either, "OK WGT injects various degrees of randomness to keep the game challenging and realistic and that was within our range." OR "Thanks for reporting that bug we're on it." 

    Thanks for your input Icon!

  • WGTicon
    12,511 Posts
    Sat, Dec 8 2012 9:13 PM

    andyson:

    WGTicon:

    In past, there been times when I hit a shot I wanted and got a very weird result. So, as a good moderator that I am, I submitted a bug report, then went to look at it myself. My raw data was similar to the shot I hit yet result still did not make sense.  Hence the dilemma, since raw data does not show any randomness  just mathematical representation of what you hit, this may create another problem where some can say: Look, I hit a perfect shot, my replay data proves it, and the result is still not what I expected...

    What do you guys think?

    The answer would be something along the lines of either, "OK WGT injects various degrees of randomness to keep the game challenging and realistic and that was within our range." OR "Thanks for reporting that bug we're on it." 

    Thanks for your input Icon!

    You think that will fly?:)

    I'll bring it up cause I think the idea is good and something different than I have seen before. Just, I think it maybe opening another can of worms.

    We shall see :)

    -wgticon

  • Ffudd
    2,541 Posts
    Sun, Dec 9 2012 1:27 AM

    WGTicon:
    I think it maybe opening another can of worms

    If you can do this it would get rid of all the "my approach went 10 yards long" posts from guys who turn out to be using the wrong club or forgetting to add backspin or factor in the wind or just missing the ding.

    At the minute the real crazy deviations are buried under a pile of bad shots, mis-hits, paranoia and people just trying to get free balls from WGT so they don't get seen or addressed by WGT. And people get frustrated , threads get locked etc etc.

    Imagine a thread called "Was I robbed ?" where people post their shots with all the details visible - the community could do a lot of the filtering that must be swamping your bug fix team. "That one was user error and that one, but wow that one is a bug".

    Win-win for everyone. Definitely worth at least a trial run.

  • Buggyyy
    1,963 Posts
    Sun, Dec 9 2012 1:33 AM

    Ffudd:

    WGTicon:
    I think it maybe opening another can of worms

    If you can do this it would get rid of all the "my approach went 10 yards long" posts from guys who turn out to be using the wrong club or forgetting to add backspin or factor in the wind or just missing the ding.

    At the minute the real crazy deviations are buried under a pile of bad shots, mis-hits, paranoia and people just trying to get free balls from WGT so they don't get seen or addressed by WGT. And people get frustrated , threads get locked etc etc.

    Imagine a thread called "Was I robbed ?" where people post their shots with all the details visible - the community could do a lot of the filtering that must be swamping your bug fix team. "That one was user error and that one, but wow that one is a bug".

    Win-win for everyone. Definitely worth at least a trial run.

    You hammered it right on the head.

  • Ffudd
    2,541 Posts
    Sun, Dec 9 2012 5:19 AM

    I've been playing with Bubbadork's idea of taking a screenprint before the shot.

    Option 1 Taken before the shot shows the aim marker and shot set up which look ok but it doesn't show the ding. Click to play and you can see the ball goes 20 yards left (because I hit way early)

    Option 2 During the shot. This took me about 5 attempts - I either got the screenprint but missed the ding or vice versa. Not recommended :-)

    The aim marker disappears for some reason so you can't see elevation but it does show I dinged the shot. Click to play and you can see the ball goes 20 yards left (because I aimed there as you can see from the mini map)

    As Bubbadork says, they are ok for your own use but not if you wanted "proof" that a shot was deviated (especially as they can be photoshopped). 

    Fingers crossed WGT can come up with something.

  • bubbadork
    984 Posts
    Sun, Dec 9 2012 6:35 AM

    Yeah, the problem is that any capture can be edited. I could make a program that captured the screen at the instant of the ding without interfering in any way with WGT's program, but it would still be classified as a bot, and thus contrary to the TOS. And it could still be 'shopped.

    If the info could be captured on the replay, no chance of 'shopping the version stored on WGT.

  • Tonto0206
    460 Posts
    Sun, Dec 9 2012 11:08 AM

    I would happily pay for "enhanced replay", it is a brilliant idea and very well put forward by Andyson.

    Great response from Icon too.

  • MainzMan
    9,593 Posts
    Sun, Dec 9 2012 11:46 AM

    Great idea Andyson, I hope Icon can make this one fly.

    The problem with taking a screen capture before the shot is you have to anticipate the shot going wrong.  Is anyone going to do this with every shot just in case one does something strange?  I imagine hitting the ding is pretty difficult doing this.  The beauty of Andyson's idea is you can hit a shot that defies logic and then save it at your leasure, you could even watch it several times before deciding whether to pay for a full details save.

    Please WGT, can we have this one?

  • DDLB
    3,441 Posts
    Thu, Dec 13 2012 4:36 PM

    "WGT replied basically its not gonna happen because we don't want to give players the illusion they can analyze shots and come up with an equation to guarantee success."

    Players who are any good have already analyzed their shots and come up with equations to improve their game.

    Those that haven't generally drop out when they get bored or frustrated with the game. Not wanting a tool to help in this area only means more dollars to WGT in golf ball usage.

    Having a credit charge to get access to this info would sort out the "whingers" from the genuine bugs within the game. After all it is still a beta series and bugs do exist.

    You can come up with an equation if you want calibrate every club individually on every course, but only the perfect click of the finger (not necessarily the ding) will guarantee success.

  • alcaucin
    9,041 Posts
    Fri, Dec 14 2012 4:13 AM

    Tonto0206:

    I would happily pay for "enhanced replay", it is a brilliant idea and very well put forward by Andyson.

    Great response from Icon too.

    +1, but it would open another the can of....

    Can imagine the complaints..

    "you call that a degree of randomness"

    "12ft difference from the last timed I played that tee shot with same wind is definitely challenging but not realistic"

    Great read and comments though ..Andy

     

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