There's no choices of play in this game - why introduce the ball choice? Imagine the hustle, the programming effort, the whining when it would fail to work...
So, buy new balls in time - there's a warning on the last ball in your "bag". Yes I know that this is to the company's profit. And when you come to regard ball costs as a green fee it doesn't feel too bad.
The fallback to Starters is a courtesy to us (no choice included) - Pros would be DQed.
While I agree that there are quite a few unfavourable drops in rough etc, you'll have to prove a drop in a hazard (acc. to the rules this is water and bunkers) - I don't know any.
Don't point to KIA #17 please. There's a drop in hard sand in front of the Legend tee and another one on the opposite side of the lake. Mind you that Kiawah sand is not a bunker unless marked (in RL!) - this applies at #17 AFAIS.