Chinajohn:
[...] getting to level 90 just takes persistence and time. Getting to legend is supposed to take skill.
The problem is allowing averages to be severely reduced by MP wins over higher ranked players and the tendency for some 'friends' to deliberately loose MP to allow their friends to tier up.
How is that a "problem"? I don't mind at all if someone wants to "reverse sandbag" and get to a higher Tier without actually having the degree of skill that the average player in that Tier has.
It's the actual sandbagging, and the multi-accounting, which goes on here that annoys the heck out of me. WGT are paying out the majority of Tournament wins and Ready-Go wins (EDIT #1: below Legend Tier) to these players. A lot of new players (and many not-so-new) get swindled by them in Match Play and Skins Challenge matches. It's been going on for a long time, and there don't appear to be any viable solutions. Steps WGT have taken so far have been almost completely ineffective. The only real solution I can think of would be the complete elimination of the ability for players to win credits by winning games.
EDIT #2: What I should have written, was the elimination of the ability for players to win credits or other prizes by winning games at any Tier below Legend.