YankeeJim: The problem there is, not too many people are going to stick around to be high 70s low 80s golfers in a video game.
Considering the above, what do you think of the comments below re swing meters:
Dedbunny points out the errors in the games programming and how to fix them, and putting in a different swing meter solves the problems of swing meter cheats and glitches. Two problems solved.
Sure, players still have to learn the other skills of the game, reading greens etc etc, but what Dedbunny talks about fixing seem to me to be two main problems with this game. As long as they are there, these arguments will keep coming up.
The third problem is multi accounters. The only way of cutting down on those is to monitor the results sections in the open competitions for the lower tiers.
dedBuNNy:
This game is so easy to 'repair'. WGT is employing a swing meter that is far far too basic for a game such as golf. It's a 3-state click activated asset and in the world of 'flash coding' it don't any more basic than that........................."
"..................................The only reason Cheat Engine would work is because whoever coded this game didn't assign proper locking conditions on certain assets. The only reason. Did not completely think out all case scenarios so that certain assets remain embedded within the game window and there for are open to manipulation without proper conditioning applied......."
"I can guaranty you one thing, shooting 52's over and over would be a thing of the past........................."
dedBuNNy:
My whooooole reason for posting in any of these threads is to simply point out that the game could be so much nicer, more fun, more difficult would WGT incorporate a 'swipe/release' type of swing meter I think.
You really couldn't do velocity, I think that given the scope of the game itself that would be asking a lot of the game engine etc. But certainly having a meter where you click - drag/swipe - release to complete your swing within a target activated area is well within the capabilities of Flash.
The cheating aspect would simply be for the most part, in my mind, moot
dedBuNNy: Why not make the game really great? Pay to have a proper meter design/coded, pay the money to have it secured properly. That meter alone would be a reason to buy top gear, or use gear which suited your 'swing' style.