Hi
CerinoDevoti,
CerinoDevoti:My top reason I want to see
the opportunity for ranked UEL
rounds in stroke play
is so when we play multi-player and someone loses a connection, we can get the
game back. When you have to play it in practice mode, one glitch and the game
is over. This has messed up some of our UEL Tourneys having to re-play rounds
just to get them played.
I hope I don't seem to be rudely contentious, but I played your UEL event Tought-It-Out III last
Sept-Oct and when I played my 1st round in UEL multiplayer practice mode at Oakmont with bhoese, I specifically
recall that we had connection losses and still resumed the game.
Connection loss didn't simply happen once and the round was over, it
happened multiple times and we still were able to reload and "get the game
back" and complete all 18 holes. I don't specifically recall getting
a disconnection and reloading in the 2nd round, which was also UEL multiplayer
practice mode, but apparently it did occur as I stated so
in my recap for round 2.
I am not asserting that disconnections have never "messed up
some of" your UEL Tourneys' rounds, I am simply asserting (and with
evidence to support the assertion) that re-connection to UEL multiplayer
practice mode games has occurred, and within your UEL Tourney. In fact, just this evening I played a multiplayer UEL stroke play game and successfully reloaded twice.
As many of us may already know, problems with reloading multiplayer games, whether ranked, scored, tracked, or practice (in E or UEL), may be a result of bugs in WGT's programming or players' computer/internet connection problems or a combination of both. And the numerous complaints in these forums by players stating that (presumably ranked) multiplayer stroke play games were glitched beyond recovery may suggest that making UEL multiplayer stroke play rounds ranked would not completely eliminate many, or any, of the recent, or old, disconnection/reconnection issues.
I have not seen and been convinced by any empirical evidence that making a multiplayer UEL stroke play round ranked will prevent or even reduce the possibility of irrecoverable disconnection glitches with multiplayer UEL stroke play practice mode games.
MartyFlanagan:+1 if you lose the connection its all over, a waste of time
Again, I am not saying irrecoverable disconnections do not happen in UEL multiplayer games, nor am I stating that I am against or for providing the option for UEL single-player or multiplayer stroke play games to be ranked. I am mainly asserting that
UEL multiplayer stroke play practice games have been and are currently recoverable—they are not "
one glitch and the game is over"—and thus providing the option for non-tournament UEL stroke play games to be ranked does not seem to be eminently necessary to prevent irrecoverable disconnection glitches in multiplayer UEL stroke play practice mode games. Maybe there are other reasons to do so, but not that one.
CerinoDevoti:Would also be nice in single play to be able to save a round in UEL. Again in practice mode no games can be saved.
It is true that single-player practice mode games, uneven and
even lies, currently cannot be saved in the way Ranked Rounds can be saved. I don't know if it is practical, but here is my idea: allow players the ability to save single-player Practice
Rounds in Uneven or Even lies.
Because mulligans are not available in Ranked Rounds, having the
ability to save games in practice mode, in both Uneven and Even Lies, would
solve the issue of not being able to save a single-player UEL round in practice
mode with the added benefit of being able to take mulligans and not worry at
all about averages, phony and stupid or otherwise (as stated and evidenced
above, enabling UEL multiplayer stroke play games to be ranked will—to
the best of my knowledge—have no affect on the ability for
UEL multiplayer games to be resumed, they are already able to be resumed in
practice mode).
CerinoDevoti:Frankly I can't understand
why WGT is holding back any options with UEL. We know and accept that playing
ranked stroke play in UEL will effect our averages. Many of us value playing
the game in UEL much greater than our stupid phony averages
anyway.
Perhaps WGT is in the process of giving diligent
consideration to more than one viewpoint which is perhaps why some suggestions
seem to take many months to implement. Many different people can have
many different value systems. Those at WGT would probably be wise to
consider the many different value systems of the whole membership (and differing viewpoints of those who work at WGT) and not just
one value system of a particular "many." Many may value playing UEL
more than average; and conversely, many may consider the UEL game mode is what
is actually "stupid" and "phony."
__________
To MartyFlanagan,
MartyFlanagan:the other reason is that you
dont get the xp pointsor the stats when you play an uneven lies round in
practice mode
My understanding is that single-player Ranked Rounds and single-player Practice Rounds give the same amount of XP Points (not considering any awards or hole-in-one bonuses, or the amount of
strokes taken, only the amount of XP gained for completing a round). You
may be thinking of the UEL Tournament rounds you've completed and are comparing
those single-player UEL Tournament Ranked Rounds with single-player UEL Practice
Rounds. The Tournament Ranked Rounds, whether Uneven Lies or Even Lies, give more than single-player Ranked Rounds and Practice Rounds (except in the cases of anomalies like glitches).
If the request for non-tournament single-player Ranked Rounds in
Uneven Lies mode is implemented, I would think that those rounds would give the
same XP Points as single-player Practice Rounds in Uneven and Even Lies mode.
Who knows, WGT might make a change, but as it now stands, I have seen the
same XP Points awarded for completing non-tournament single-player Ranked Rounds as
single-player Practice Rounds. Feel free to correct me if I'm incorrect.
Courteously,
JMan