VanHalenLover: When IN GAME, there are two option, 1) End Round and 2) Save & Quit....(pic deleted).......It is here where I would like to see the 'End Round' option removed, and the 'Save & Quit left intact. .......
If the 'End Round' option prevented them from quitting and not posting
that score, they are left no option but to use the save game feature, or
close the browser window. In any case, the next time they launch the
game client, they are greeted with this:
There are two End Round/Main menu items you would delete. One in the IN GAME menu and one in the GAME LAUNCH menu after using the Red X or Save & Quit options to exit a ranked multi-player stroke play round. You should update your proposal to clarify these changes.
Your clarification on using the Save & Quit option took care of my issue of gracefully exiting a ranked round to take a phone call or eat dinner.
However,danohi50 brought up a valid case when you inadvertently get into a ranked round because of user error. You're supposed to leave your buddies waiting while you are forced to complete the solo round? Too harsh removing the end game option.
In addition, your proposal does nothing to prevent quitting in multi-player practice rounds. As stated, people do quit mp practice rounds for many reasons, score/average manipulation is not one of them I agree, and many, many mp practice rounds are played daily. Any solution to quitting must address practice mp rounds.
Finally, your proposal and Faterson's for that matter do nothing to curtail posting posting artificially high scores by a sandbagger in a multi-player ranked round. (A player could reach the last green, save & quit, then proceed to 8 putt the last green in private.) Faterson's proposal is not intended to curtail score manipulation, but yours is.
Ooops one other point, your proposal ends all unlimited tournaments as well, no? I'd hate to see those disappear. And as a Legend I have no need to manipulate my average to avoid moving up in tiers.
Faterson's proposal has the advantage of working in ranked and practice mode as well as the obvious advantage of allowing players to decide if they want to get into a game with a player showing a low reputation for completing mp games.
The solution to score/tier manipulation lies in how averages are computed and how promotions to the next tier are made. I believe WGT is working in that direction.