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Wgt needs to fix bad

Sun, Jul 13 2014 4:00 PM (29 replies)
  • PsychoSid2
    20 Posts
    Thu, Jul 10 2014 10:52 AM

    I'm new to the game buy have noticed that the wind in this game is not the what it should be.A 2-4mph wind coming at you should not effect the way a 6-8mph wind coming from the side does but it will in this game makes it realy hard for new players.The disconnect 3 times and your round is over is just crazy. Needs to be uped more to give you a chance.The spin on the ball added to a club with spin is all messed up.Atleast the back spin is front spin is ok. Its like the back spin on the ball don't even work unless theres a hill in font of you. I use the Hex Chrome with 2 spin it will still hit and role seems like 70ft past the pin when it should not. I can't even get that much role on a real course.Just of the little things I have noticed or is it just me? Ty for your time.

  • alosso
    21,094 Posts
    Thu, Jul 10 2014 1:28 PM

    Winds vary, disconnects really suck.

    Spin depends on ball AND club, those Starter and low-level clubs don't give much of it. Consider to buy two short wedges from lvl 39 up.

  • JCSneed
    54 Posts
    Thu, Jul 10 2014 1:37 PM

    Sid, those are only a couple of bugs in this game. The one word no one at WGT thought of when writing this code  was "CONSISTENCY! CONSISTENCY! CONSISTENCY!". You take a 175 yd tee shot with an 8 - 10 mph wind directly at your back, hit the ding, and have it end up only 159 yds down the fairway one time, then hit Restart and get the exact same conditions, exact same hole, exact same club, hit the ding again and the ball sails long and rolls for 220 yds. Or, you can have 15 mph side wind from your left so you aim 10 yds left of the entire green and more than 30 yds left of the hole placement, just miss the ding to the right of the bar by one pixel width and your shot sails 20 yds RIGHT of the entire green! In reality, that shot should land left of the hole, and on the green.

    Then there are the phantom breaks that occur from out of the blue on the greens that "just happen" to coincide with the camera changing views to deny you the opportunity to screen capture this flaw. I'm a damn good putter, so I know when I've hit the line perfectly and have the speed perfect as well. I always view my putts from reverse angle, behind the hole. The putt will roll along the line I've taken, get at least 3/4's of the way to the hole, and I can tell it's a good putt and will probably go in, then, SHAZAM! the camera changes to one of the overhead cameras 40 yds. down the fairway to ruin my view of the rest of the putt and, like I said, prevent me from screen capturing the point where the phantom break that was never indicated by the aiming dots throws the putt off just enough to ruin the shot. As soon as the camera changes views on me I know I've been screwed once again. You hit REPLAY SHOT and the reverse view from behind the hole is not one of the camera options to view the replay. Why the HELL not?! The view was working during most of the shot when it was made in real time. You can't tell me WGT doesn't have the ability to offer that camera view for replay. It's pure, unadulterated BULLSH*T! It's probably to get you to waste more money by burning up the life of your balls faster by making you take more shots than you needed to so you have to buy more balls sooner than you should have to.

    And finally, the video driver controlling entering text into these forums and even logging in is just plain garbage. I can't count the number of times I've had to re-enter my log-in info because the damn interface can't handle anyone typing at a normal typing speed and leaves out several letters. Just in this post alone I've had to backspace about 50 times to re-type words the program was too slow to catch. You would think if you were charging people actual money to play (and a lot of people do pay money) you would go to any length to ensure the product you were selling was free of errors and possessed a seamless interface.

  • mkrizan86
    1,866 Posts
    Thu, Jul 10 2014 2:08 PM

    JCSneed:
    And finally, the video driver controlling entering text into these forums and even logging in is just plain garbage. I can't count the number of times I've had to re-enter my log-in info because the damn interface can't handle anyone typing at a normal typing speed and leaves out several letters. Just in this post alone I've had to backspace about 50 times to re-type words the program was too slow to catch

    Funny, I'm no slouch when it comes to typing, but have never experienced this. You sure this is down to WGT?

    JCSneed:
    You take a 175 yd tee shot with an 8 - 10 mph wind directly at your back, hit the ding, and have it end up only 159 yds down the fairway one time, then hit Restart and get the exact same conditions, exact same hole, exact same club, hit the ding again and the ball sails long and rolls for 220 yds.

    Unless you land on a side of a hill and then roll, this doesn't happen. The 159-220 is pure fiction without the ball landing on something funny. And the conditions are never exactly the same.

    JCSneed:
    I'm a damn good putter, so I know when I've hit the line perfectly and have the speed perfect as well.

    Sorry, I took a look at your putting stats (and other ones, including level and # of rounds played) and I just can't stop ROFL.

  • ScottHope
    10,646 Posts
    Thu, Jul 10 2014 2:13 PM

    PsychoSid, if you play a shot and the outcome is different to what you think it should be, don't you feel that you should play the shot differently to achieve the outcome that you desire rather than ask WGT to change the program?

    It is up to us to modify the way we play to make the best of the program, rather than to ask WGT to modify the program to embrace our abilities, or lack thereof.

     

  • PsychoSid2
    20 Posts
    Thu, Jul 10 2014 8:31 PM

    Well scott I have changed my shot and get some other messed up way the ball should not go.Say you have a 10mph wind coming from the right,you allow for that get the ping, ball goes right, like way to much right. Wow Wished I would have thought of that 1 scott, man CHANGE my SHOT never would have thought of that.

  • mkrizan86
    1,866 Posts
    Fri, Jul 11 2014 1:26 AM

    PsychoSid2:
    Say you have a 10mph wind coming from the right,you allow for that get the ping, ball goes right, like way to much right.

    You need to realize that those low end irons have very little spin, so the wind has a very small affect on the ball flight. The distance side wind will move a ball differs a great deal and is dependant on what your total spin is (clubs + balls) and the clubs trajectory.

    Your irons have probably the lowest trajectory of them all and very little spin. The ball you're using doesn't have much spin either, so the wind won't affect the ball flight as much as you'd think. I own both L85 Nike and L90 R11 irons. With the Nike RZN black, the different the irons have will result in a 3-5y different landing spot with a mid iron shot with full bs in 10 mph side wind. And that's only half a dot of spin difference. If I used the Nike RZN red (even more spin), the difference would be even bigger. That's why I still play with Nike irons, cause I got the distances worked out in my head and it would've taken me a month to get used to the difference because of that half dot of spin. The first time I used R11s with the black Nike, shots were coming up 10-15y short in head wind because of the added spin.

    I've read a ton of posts about VEM and inconsistancies and most of them could easily be explained by the fact a lot of people don't understand what a certain amount of spin (clubs + balls) will do combined with a certain wind strength.

    As you progress through the ranks you'll see that these inconsistencies are pretty consistent and you'll learn from experience, level up, get better gear and find a whole new enjoyement in this game.

  • ScottHope
    10,646 Posts
    Fri, Jul 11 2014 1:59 AM

    There are many factors in this game which affect ball trajectory PsychoSid, and as you've been playing only 3 weeks some results you get might seem odd.

    A club's precision and forgiveness will affect where a shot will go. Then you have the wind on top of that, then the amount of spin will change the effect the wind has on the ball's flight and adding spin changes the trajectory and shot distance and the roll out upon landing. Shot type obviously has a major effect on the way the ball acts. Then you have the lie and of course the ding, which is tied in with precision and forgiveness, and of course the ball itself has attributes that come into play as well.

    So many things to take into account. Keep on playing and hopefully all will become clearer and make more sense and I'm sorry if my first post was offensive or condescending.

  • alanti
    10,564 Posts
    Fri, Jul 11 2014 2:25 AM

    mkrizan86:
    I just can't stop ROFL

    I really enjoy Tin Foil Hat Day :)

  • PaulTon
    10,731 Posts
    Fri, Jul 11 2014 3:55 AM

    JCSneed:
    I'm a damn good putter, so I know when I've hit the line perfectly and have the speed perfect as well. I always view my putts from reverse angle, behind the hole. The putt will roll along the line I've taken, get at least 3/4's of the way to the hole, and I can tell it's a good putt and will probably go in, then, SHAZAM! the camera changes to one of the overhead cameras 40 yds. down the fairway to ruin my view of the rest of the putt and, like I said, prevent me from screen capturing the point where the phantom break that was never indicated by the aiming dots throws the putt off just enough to ruin the shot.

    LMAO I can't putt worth a damn but even my putting stats are better than yours.

    The rest of the nonsense I have quoted had me scratching my head in disbelief until it was subsequently pointed out that you posted it on International Tin Foil Hat Day.

     The real truth >>> Look for the chapter about online golf here

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