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Country Club Improvement - Maybe a great idea

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Sun, Aug 31 2014 6:39 PM (4 replies)
  • AgentBrown123
    907 Posts
    Fri, Aug 29 2014 9:30 AM

    First, I want to say a job well done on the all the recent country club improvements. I wanted to throw out an idea for wgt's consideration.

    As everyone knows there are a good amount of cc vs cc challenges. Wouldn't it be cool to create a cc vs cc feature built into wgt with a ladder of sorts?

    Perhaps give country clubs owners a max of 3 challenges per month, and you can only challenge the same country club once every 6 months, or even 3 months. There would need to be different tiers because you might have 20 teams challenging the same one. So you would maybe have A level country club tier, that consist of 10 cc's. 10 B level ccs and so on. The country club with the best record after say a month they get moved up a tier, and a cc with the worst record moves down a tier. If there is a tie, then the total challenge win to loss ratio would break a tie.

    Challenges could be in UEL or even, if you are challenged, you cannot decline unless obviously if you are already in a challenge, or if you have already had 2 challenges in the month. If you cannot play the challenge due to insufficient amount of players than you would forfiet the match.

    Anyway, this might not be the ideal setup, but I think a ladder along these lines would be a major hit.

  • WGTyphoon
    597 Posts
    Fri, Aug 29 2014 10:38 AM

    Thank you for the suggestion. We will forward this idea to the developers. 

    -WGTyphoon

  • AgentBrown123
    907 Posts
    Fri, Aug 29 2014 7:52 PM

    Thanks Typhoon,

    Just wantes to add and clarify a couple things.

    This is the same ladder setup as a squash ladder Ive participated in. It's very successful.

    The one thing that was partly incorrect was moving one cc up a tier and down a tier every month. The squash ladder was changed to 6 week cycle and it seems to work out much better like that. So if you get 3 challenges max in a 6 week period, that would give teams 2 weeks to complete all matches. That seems way more reasonable. Secondly if there is a tie for moving up or down, the win to loss ratio would decide who moves up or down unless the tie is with a cc you competed against in that 6 week period. In that case the winner should take the spot.

    Lastly, maybe add country club xp benefits for the winners and runner up finishes after the 6 week period. The higher the tier the higher the xp awards.

    AB

    Edit: forgot to mention, it might work out best if the ladder matchups were decided by wgt ., but maybe not... that was kind of the point of this feature, being able to challenge like before but having it built in. . Also maybe the ladder should go by signups. And cc's should be put in a tier corresponding wih the cc earning rankings. Only thing is, what if a cc doesn't signup and then later wants to? If theyre a high level cc. It would take forever to get to the A tier. Arranging all the tiers without signups might be best. And then let the innactive cc's drop off.

  • AgentBrown123
    907 Posts
    Sun, Aug 31 2014 11:17 AM

    I think this is the best way to implement this idea. I just posted this on your profile Alex but wanted to put it here as well.

    Even if teams are grouped into tiers of ten cc's, being able to challenge 10 cc's is still too much for a 6 week cycle... It would need to be 4 cc's per tier. That way if you make it a 6 week cycle where cc's move up and down, all cc's in the tier will have played each other.

    For instance, I think ultimately predetermining matches is the best way to go. The competition starts on the first of the month and goes as follows. 

    All Matches need to be completed by 14 days and will be match play ranked, if the match isn't complete, it will end up in a single forfeited match (this needs to be looked into, not sure how you could implement something that would know who deserves the forfeiture, perhaps make it an honor system and at the end of the 14 days the country club owners tick a forfiet for who's fault it seems to be). Country clubs will need to submit their roster of 25 players (total number of players up for debate) and also the players need to be seeded as well. Then the system will automatically create the matches per the seeds put together by the country club owner.

    Example: For the A Tier

    week 1-2

    #1 Deviations vs  #2 Aphrodite 

    #3 Transgressional vs #4 Carolina Sandhills

    Week 3-4

    CC 1 vs CC 3

    CC 2 vs CC 4

    week 5-6

    CC 1 vs CC 4

    CC 2 vs CC 3

    Then after the 6 week period, the best record moves up and the lowest moves down a tier. The CC at the very top wins a CC championship and gets a trophy added to their stats along with a large xp boost for the Country Club.

    If there is a tie, the best win to loss ratio moves up. If a certain cc beats another cc though, even if their match to loss ration is worse, they still move up.

  • RemBeau
    2,515 Posts
    Sun, Aug 31 2014 6:39 PM

    Excellent suggestion  

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