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New Feature Coming... CC Clashes

Sat, Apr 22 2017 4:11 PM (136 replies)
  • Woodoworkery
    3,498 Posts
    Wed, Oct 1 2014 1:40 PM

    OK , so the Owner of the club chooses which players participate. I was thinking all members that wanted to play could play.

    If that is correct ,whats the number of players that will be allowed to play from each club? 

     

  • WGTdbloshoe
    2,840 Posts
    Wed, Oct 1 2014 1:52 PM

    Woodoworkery:

    OK , so the Owner of the club chooses which players participate. I was thinking all members that wanted to play could play.

    If that is correct ,whats the number of players that will be allowed to play from each club? 

     

    All members could play but only certain members will have the Superpass and this will be decided by the owner.  Owners choosing players would be beneficial since you have to use a pass to play.  So if everyone played in the first 6 hour clash,  then no one would be able to play in the next one unless you purchase more passes.

     

    - WGTdbloshoe

  • racoondad
    322 Posts
    Wed, Oct 1 2014 2:06 PM

    If you want to make it more interesting and more competitive, make it single play, i.e. each member can only use cc pass once, plus one round for each superpass if available.

    If wgt cares more about revenue, why not drop the pass requirement and let members play as much as they want to. You will get more ball wear than pass sale.

  • EasyEdward
    13,507 Posts
    Wed, Oct 1 2014 2:18 PM

    racoondad:

    If wgt cares more about revenue, why not drop the pass requirement and let members play as much as they want to. You will get more ball wear than pass sale.

    Not quite true but close. 

    Each CC Pass costs 37 credits and ball wear for a 9 hole round is about 27 credits (based on a 400 credit / sleeve ball).

    Open to all without a pass is indeed 27 credits of ball usage but lost revenue of 37 credits.

    Open to all who enter the first with a CC Pass and then can play unlimited would be an option BUT even that does not pan out for WGT unless there is a desire on the part of one member to get the perks the clash may bring.

    In which case:

    The biggest return for WGT is indeed from a member without a super pass buying passes like crazy to get the perk they wanted.

    Of course we have no clue as to exactly what perks those will be.  Maybe we will learn before the first is rolled out?

    Learning ahead of time instead of discovering it by accident would be nice....

    Ed

    ON EDIT:

    OK one addition - no one will buy a pass and play unless they want the specific perk - so yes WGT may be shutting those members out of playing - BUT they will probably just play another round in the CC or on WGT so maybe the ball wear is still there anyway.

     

     

  • stevereilly
    5,910 Posts
    Wed, Oct 1 2014 10:24 PM

    WGTdbloshoe:

    Yes if you wanted to buy multiple passes you can enter.  But realistically how many players are going to sit there for 6 hours straight and play? 

    - WGTdbloshoe

    Are you reading this TopShelf2010,  this guy sits for 16 hours straight and plays.

     

  • alcaucin
    9,041 Posts
    Wed, Oct 1 2014 11:42 PM

    & many glitches !

    A cynical $$$ grab comes out of what was a great premise...  :-((

    Small CCs won't be able to compete against the 250ers unless SINGLE play, we ain't all got time to go round and round even if we have the credits.

    Sounds like the winning CCs may not be the BEST ( false glory beckons )

  • TopShelf2010
    10,933 Posts
    Thu, Oct 2 2014 3:27 AM

    .

  • SHRUDE
    5,835 Posts
    Thu, Oct 2 2014 5:52 AM

    Yep confusing to say the least, I guess we will learn more with it in use, experience.

  • SplashLewis
    369 Posts
    Thu, Oct 2 2014 8:22 AM

    Why don't  you guys "Beta" test it with a couple of clubs?  Do it before October with the two club's understanding that not all bells and whistles are working.  Why (again) release it to general consumption just to find out there are clear gotchas/issues that could have been caught and fixed easily versus seeing pages and pages of complaints and having us wait 7 weeks for an update to fix it?   Give members of those 2 clubs a different game client link to use.  Of course your backend should be able to validate if the user is a part of the two clubs before it lets them log into the link.

  • liam91
    3,130 Posts
    Thu, Oct 2 2014 8:41 AM

    i would hate to think this is just another "get them to use ball life and purchase passes " exercise.

    i still cannot see how this is a CC v CC clash

    whatever CC gets more players to purchase passes ,other than the superpasses given freely, or gets most players competing will win .

    surely it should be an equal amount from each CC competing against another CC for it to be a "clash"

    Shoe,please explain to me how i have misunderstood this idea

    Mike

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