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Ping G25 L59 mapping

Tue, Oct 11 2016 9:26 PM (19 replies)
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  • 11BC2
    555 Posts
    Mon, Oct 3 2016 11:05 PM

    @ Phred

    The smaller punch shots are all 1-2 yards long due to the way I used to map.  The pitch shot needs to remove 1y from all fairways and fringe shots.  And it's been so long since I used that mapping or set of clubs I'm not sure about the rest of the accuracy.  For 50Y and below  I use:

    rough:

    20/25:  1.05

    30/40:  1.09

    40/50:  1.125

    50/60:  1.3

    60/70:  1.45

    sand:

    20/25:  1.1

    30/40:  1.27

    40/50:  1.37

  • GitUsummaDis
    468 Posts
    Tue, Oct 4 2016 2:37 PM

    I'll try this too Sean. Although I flop a lot. I can't chip or pitch for ch*t. lol

    You use the same variables for chip AND pitch?

  • 11BC2
    555 Posts
    Tue, Oct 4 2016 10:24 PM

     @Gitsumm

    Honestly, I changed the way I mapped my smaller clubs so I'm not sure how accurate the thread Phred dug up truly is.  And it was with level 70's too.  I'd say try using the numbers out and fine tune them. 

    And yes, same variables for pitch and chip (????I don't chip so can't confirm).  And for pitches/punches/ and or flops where you won't be getting max spin (say in 30/40 or 40/50 with some DH) I subtract 1Y of distance for every 4 to 5 inches of DH slope the ball will be landing on. 

    So if you have a 9y shot from 40/50 things look like 9*1.125 = 10Y.  I use 64degree 50y ATV' so for me I'd hit that shot exactly 10Y (flop) with full b/s for even or slight uphill shots.  Slight DH would be 9Y and for severe DH slopes i use the 4 to 5 in rule above.  If the landing spot were 8in below I'd subtract 2Y for and adjust final shot of 8Y.

    Again, this is with a 4s, 5d ball and 4s clubs.  You'd have to tweak everything accordingly for more roll out.

  • phred952
    2,714 Posts
    Wed, Oct 5 2016 4:41 PM

    @11BC2

    I still use that Wedge chart, adjusting for whatever ball I might be playing at the time.  It's still very close.  And yes, you need to adjust for DH, especially from the rough.

    The latest factors you supplied seem to be inline with what I was using for allowing distance from rough.   I'll have to try the ones from the sand.

    Thanks for the info.

     

  • PhilEStein
    1,269 Posts
    Fri, Oct 7 2016 5:04 AM

    Hey Git, what happened?

    Last Monday you were a member of MMCC and come Friday you came breezing into RDG. You crashed around the place like a bull in a china shop over the weekend and Monday disappeared back to MMCC?? Without saying goodbye too.

    What happened mate, did someone upset you?

  • GitUsummaDis
    468 Posts
    Fri, Oct 7 2016 2:07 PM

    PhilEStein:

    Hey Git, what happened?

    Last Monday you were a member of MMCC and come Friday you came breezing into RDG. You crashed around the place like a bull in a china shop over the weekend and Monday disappeared back to MMCC?? Without saying goodbye too.

    What happened mate, did someone upset you?

    No. Nothing upset me. I just gave RDG a try. I feel more at home and involved with MMCC. Jim and I are cool. Sorry I didn't go though and say bye to everyone. Tc Phil.

  • GitUsummaDis
    468 Posts
    Tue, Oct 11 2016 2:22 PM

    phred952:

    Hey G,

    I found that post by 11BC2 (Sean).  I am reposting all the info again, to make it easier for anyone else who is interested to use it.  I've used it with many different from WGT G13-s to Nike Blacks and didn't find much deviation in distance at all..

     

    Cleveland 64W - lvl 80 (club = 4.5 spin; ball = 2.5spin 4.0 distance):

     

    17y Pitch (full b/s;  for .25 or .5 gaps use inbetween % or remove some b/s):

    • 17y  -  100%
    • 16y  -  96%
    • 15y  -  91%
    • 14y  -  86%
    • 13y  -  82%
    • 12y  -  76%
    • 11y  -  72%
    • 10y  -  68%
    •   9y  -  64%
    •   8y  -  58%
    •   7y  -  54%
    •   6y  -  50%
    •   5y  -  46%

    20y Flop (full b/s):

    • 19y  -  100%
    • 18y  -  96%
    • 17y  -  92%
    • 16y  -  88%
    • 15y  -  85%
    • 14y  -  82%
    • 13y  -  78%
    • 12y  -  74%
    • 11y  -  70%
    • 10y  -  66%
    •   9y  -  62%
    •   8y  -  58%
    •   7y  -  54%
    •   6y  -  50%
    •   5y  -  46%
    •   4y  -  43%

    Punch shot, smaller distances (full b/s; if you want more roll on your shot simply use zero spin and add +2y.  This comes in handy on hole positions that have some slope and full spin shots would actually back up):

    • 18y  -  50%
    • 19y  -  52%
    • 20y  -  54%
    • 21y  -  56%
    • 22y  -  58%
    • 23y  -  60%
    • 24y  -  62%
    • 25y  -  64%
    • 27y  -  66%
    • 28y  -  68%
    • 29y  -  70%
    • 30y  -  72%
    • 31y  -  74%
    • 32y  -  76%
    • 33y  -  78%
    • 35y  -  80%
    • 36y  -  82%
    • 37y  -  84%
    • 39y  -  86%
    • 40y  -  88%
    • 42y  -  90%

    Full shot (full b/s;  if you want slightly less spin use zero spin and add +2/3y):

    • 27y   -  60%
    • 28.5  -  62%
    • 30y   -  64%
    • 32y   -  66%
    • 34y   -  68%
    • 35.5  -  70%
    • 37y   -  72%
    • 38.5  -  74%
    • 40y   -  76%

    Punch shot, longer distances (zero spin):

    • 44y  -  90%
    • 45y  -  91%
    • 46y  -  92%
    • 47y  -  94%
    • 48y  -  96%
    • 49y  -  98%
    • 50y  -  100%
    • 52.5 - 100% full top spin

    Full shot (full top spin;  Cleveland wedges like to spin therefore I prefer to add full top spin and adjust my yardages from there.  You can have 20F uphill with 20mph back wind and full top spin will not roll out).

    • 53y  -  88%
    • 54y  -  90%
    • 55y  -  91%
    • 56y  -  92%
    • 57y  -  94%
    • 58y  -  95%
    • 59y  -  96%
    • 60y  -  97%
    • 61y  -  98%
    • 62y  -  99%
    • 63y  -  100%

    If you're having any problems with actually swinging the exact %'s download Kats Wind and Elevation Calculator.  Additonally it has adjustable wind settings and an adjustable swing bar with % found here:  https://drive.google.com/folderview?id=0B8zXgJL4jcQeaEI1NHBRc2N4c1E&usp=sharing

    The real trick is getting the correct adjusted distance for each shot.  Some holes are deceiving, i.e., you might be 33y away and the hole is 4F above your ball.  Quite frequently you'll only need to add 1 - 2F of elevation instead.  Good hole mappings and notes help out with that.  Anyways, I hope this helps someone lol! :D

    And don't let my poor sand/scrambling % fool you ;).  I used to play a lot of UEL in my first 100 ranked rounds and had many maximum shot holes ^^.  Hate that damn red terrain rough and or bunker!!

    Cheers!  Sean

     Of course, you aren't at lvl 80 and have the lower Clevelands, but some quick mapping of your own should give you enough info to interpolate his answers.

    Hope this helps,

    phred952 

     

    Hey phred, There was a really nice chart of this. It had 3 sections with the yardage and percentage to hit. I lost it. Do you have a link to that.

    Thanks.

  • phred952
    2,714 Posts
    Tue, Oct 11 2016 8:56 PM

    Hey G,

    Sorry, I can't find that link.  You might ask Sean (11BC2) if he still has the original, since it was his post.  Or print it out from the Forum as you posted it back to me.  

    phred952

  • GitUsummaDis
    468 Posts
    Tue, Oct 11 2016 9:05 PM

    Sean said to ask you. LOL

    Sorry, I didn't mean to quote that back. My bad!

    No worries. Thanks anyway.

  • 11BC2
    555 Posts
    Tue, Oct 11 2016 9:26 PM

    GitUsummaDis:
    Sean said to ask you. LOL
    I never had a chart so you might be thinking of WalkofLife which can be found here (and it's probably a much better mapping) :  http://www.wgt.com/forums/t/403805.aspx

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