HackWilson1930:
I don't know how well this game is programmed, but rl, wind gusts much more than it is steady. There are also eddies where the wind almost swirls. Also, in rl, there are holes that are more protected than others.
This game doesn't use any sort of physics engines for wind, or anything for that matter.
Wind effect is applied from the moment you strike the ball with full effect. Games doesn't use any sort of obstructions etc... Wind is an applied constant mathematical interference.
That's why people use rulers to aim, if trees, terrain, buildings, water etc acted as they should, as they do in real life, the game would be much more realistic to play. Far better.
WGT's method of making wind seem like it's wind is to simply give you false and misleading indicators... That's supposed to make you think it's gusting and swirling.. Ooooooo..... Not!