Forums

Help › Forums

Long time user - seven product suggestions

Mon, Jan 22 2018 7:09 AM (12 replies)
  • PAGES
  • 1
  • 2
  • pines2222
    1 Posts
    Sun, Jan 21 2018 8:32 AM

    I've been playing WGT since Kiawah was the only course on the game. The fact that it's almost ten years later and I'm still playing testifies to the fact that I like the game.

    That being said, over the years I've been frustrated by a few aspects of the game.  In particular, as the game has evolved and my level went higher, the game became more arcade-y to the point that it really lacks the problem solving and risk reward of real golf.  Look, golf is a hard game, but WGT has gotten to the point where only putting actually captures the difficulty of the real-life counterpart.  This has become especially true with the introduction of the sponsored apparel bonuses.

    So a lot of my suggestions are about making the game harder...I know this won't be popular with many, if not most, players.  But for the people who are serious at the game, this matters.

    So here are my suggestions - I'll sort these by the part of the game.

    * Make driving and fairway woods much harder.  It is way too easy to hit fairways off the tee and greens from fairway woods.  My fairways hit is like 95% - that's not real golf. Increase the meter speed of these clubs, especially if players choose to hit 100% club speed.  Aim to have even the best players hitting fairways 75-80% of the time at 100% power.

    * Make "thick rough" lies more random. In real life, if you hit it into the thick rough, maybe you'll have a good lie...but maybe you won't. In WGT, if you hit it into a 40-50% rough area, you're out of luck.  I'd make rough lies more random.

    * Make iron play more difficult on advanced levels only by turning on slope effects for higher-level players and matches. I think that one feature will make iron play interesting again for advanced players.

    * Make flop shots more difficult. Most golfers in real life don't use flop shots almost 100% of the time, but in WGT, everyone does. That's because in real life, there is the real risk of chunking the shot, but there is no risk of that in WGT. Make the meter speed a lot higher of flop shots and reduce the distance for chunked flop shots. The benefit of this is it will bring pitch shots and chip shots back as an option for WGT players to consider.

    * Add a head-to-head match play option. In real life, no one plays head to head stroke play because if someone messes up one hole, the match is over.  Let's make head to head match play instead or at least offer an option.

    * Show the green speed as the game starts up.  Nothing is more frustrating than having to pitch from the first hole because you have no idea what the green speed is. Even on wedge shots, green speed can make a difference on where you aim.  In real life, everyone putts from the putting green to get a sense of the greens. Show the green speed - don't make people guess.

    * Eliminate the meter range guide for putting in advanced level head-to-head games. Look, if you're a good player, you should know what speed to hit your putts. We need to take that crutch out of the game for advanced players.

    i know these changes will mean fewer birdies and more bogeys and for a lot of players, that means fewer happy times and more sad times. And I'm ok keeping things easy on the lower levels.

    But I think a lot of Tour Masters and up want a challenge. I'm tired of shooting 31s and 30s in nine-hole games. I want a birdie to feel like a birdie and not like a par. Let's make WGT feel a little more like golf again.

     

     

     

     

  • lonniescott711
    4,206 Posts
    Sun, Jan 21 2018 11:27 AM

    No you arent a long term player , you just have an old account . Your account is 10 years old but you hardly play . Your dirving accuracy is only 80.14 %

    G.I.R. 76.48%

    Dist. to Pin 16ft.

    One Putt 36.58%

    Now my point is simple . You want the game to play harder but you cant play better as it is . If WGT made it harder to play then you wouldnt play it . For all of your suggestions none really make any sense . Ok so youre tired of shooting 31s and 30s then shoot 29 and 28s like the better players do .

    With only 655 ranked rounds you still have a long way to go and a lot of golf to play . Being only on L88 after 10 years tells the whole story for those of us who know how to read . The game is not as easy as you would fool yourself into believing . In fact if you really applied yourself to learning the game . Then you would find it to be more difficult than you want it to be .

    Play a few stroke play practice rounds and you will learn the different green speeds . You dont like the putter pal then turn it off in your game settings . Just because you cant play from the tips as well as others doesnt mean the game plays too easy . It just means that they play better than you .

    They put their time in and learned how to play the game . They went and learned how to play each course hole by hole and shot by shot . They did everything they needed to do to play as well as they play .

    You want the game to play harder ? Then play that 67.55 average you have down to 60.00 or lower . For now the game seems easy to you but the better you play it , the harder it will play . You still have a couple of tiers to play up to from Legend tier . If you play your way up to Champion , and do it without using an easy 9 hole setup . I guarantee that you wont be complaining about the game being too easy .

    Matter of fact until you can shoot consistently 29s and lower on the courses . Dont complain about the game being too easy . If you think it plays too easy then go and play on the virtual tour . Also go play the monthly tournaments and see where you come in at . If its not at the top of the leaderboard then we will know the answer and you will too .

     

  • Robert1893
    7,719 Posts
    Sun, Jan 21 2018 12:39 PM

    pines2222:

    * Make flop shots more difficult. Most golfers in real life don't use flop shots almost 100% of the time, but in WGT, everyone does. That's because in real life, there is the real risk of chunking the shot, but there is no risk of that in WGT. Make the meter speed a lot higher of flop shots and reduce the distance for chunked flop shots. The benefit of this is it will bring pitch shots and chip shots back as an option for WGT players to consider.


    Among the better players, I bet the flop shot is not used all that often. I'd bet a fair amount of credits that they are more likely to use either a pitch or chip around the green. I consider myself an average player, and I rarely use a flop shot. 

    In other words, I only use it in specific situations. An example would be that I'm short sided and there's a severe downhill slope around the pin. Another would probably be from a green-side bunker, and I'm fewer than 15 yards to the pin.

     

    pines2222:

    * Add a head-to-head match play option. In real life, no one plays head to head stroke play because if someone messes up one hole, the match is over.  Let's make head to head match play instead or at least offer an option.

    There is a match play option. See Help/FAQ section here:

    http://www.wgt.com/help.aspx#matchplay

  • hoptwo
    42 Posts
    Sun, Jan 21 2018 12:45 PM

    Ha! You nailed it. 655 ranked rounds and claims to have dominated the game. Spot on post., Lonniescott.

  • Robert1893
    7,719 Posts
    Sun, Jan 21 2018 12:51 PM

    Yes, agreed. As usual, +1 to Lonnie. 

  • DonCaron
    5,502 Posts
    Sun, Jan 21 2018 1:30 PM

    He should be a Level 110 by now. I'm 5 years and L-106. I have premier now, but without I would be L-99

    In this game the only ones that dominate are at top of the leaderboard are in the Virtual Tour.

  • Luckystar5
    1,638 Posts
    Sun, Jan 21 2018 2:45 PM

    Robert1893:

    pines2222:

    * Make flop shots more difficult. Most golfers in real life don't use flop shots almost 100% of the time, but in WGT, everyone does. That's because in real life, there is the real risk of chunking the shot, but there is no risk of that in WGT. Make the meter speed a lot higher of flop shots and reduce the distance for chunked flop shots. The benefit of this is it will bring pitch shots and chip shots back as an option for WGT players to consider.


    Among the better players, I bet the flop shot is not used all that often. I'd bet a fair amount of credits that they are more likely to use either a pitch or chip around the green. I consider myself an average player, and I rarely use a flop shot. 

    In other words, I only use it in specific situations. An example would be that I'm short sided and there's a severe downhill slope around the pin. Another would probably be from a green-side bunker, and I'm fewer than 15 yards to the pin.

     

    pines2222:

    * Add a head-to-head match play option. In real life, no one plays head to head stroke play because if someone messes up one hole, the match is over.  Let's make head to head match play instead or at least offer an option.

    There is a match play option. See Help/FAQ section here:

    http://www.wgt.com/help.aspx#matchplay

    I have found the flop shot, to be very effective, if I'm short of the green, and the pin is in the back half of the green, away from me.  It eliminates any, and all the undulations of the green, out of the equation.  I, also concur with your sand scenerio..

  • Robert1893
    7,719 Posts
    Sun, Jan 21 2018 3:12 PM

    Luckystar5:
    I have found the flop shot, to be very effective, if I'm short of the green, and the pin is in the back half of the green, away from me.  It eliminates any, and all the undulations of the green, out of the equation.  I, also concur with your sand scenerio..


    I agree that the flop can be an effective shot. But a properly played pitch (or punch, depending on distance) accomplishes the same thing and has (IMO) a slightly better probability of a holeout. 

    The reality is that players need to learn and use all of the shots around the green - punch, pitch, flop, and chip. I just have never mastered the chip. 

    Here's a YouTube clip from Young46. In it, he basically says that he rarely uses the flop. Again, from what I've read on these fora over the last couple of years, that seems (to me) to be the consensus among the better players. 

    https://www.youtube.com/watch?v=elQg55DYgiw


    But everyone has to find what works for them. And more to the point, the bottom line is that the OP's premise about the flop is simply incorrect. 

  • alosso
    21,070 Posts
    Sun, Jan 21 2018 3:33 PM

    lonniescott711:
    You want the game to play harder ?

    Pardon me for taking that question as an anchor, Lonnie.

    It certainly becomes harder with Starter ball and - as a pinnacle - with Starter clubs. Then, roughs will be a catastrophe and flops will fail. Infallibly.

  • Luckystar5
    1,638 Posts
    Sun, Jan 21 2018 3:36 PM

    Robert1893:

    Luckystar5:
    I have found the flop shot, to be very effective, if I'm short of the green, and the pin is in the back half of the green, away from me.  It eliminates any, and all the undulations of the green, out of the equation.  I, also concur with your sand scenerio..


    I agree that the flop can be an effective shot. But a properly played pitch (or punch, depending on distance) accomplishes the same thing and has (IMO) a slightly better probability of a holeout. 

    The reality is that players need to learn and use all of the shots around the green - punch, pitch, flop, and chip. I just have never mastered the chip. 

    Here's a YouTube clip from Young46. In it, he basically says that he rarely uses the flop. Again, from what I've read on these fora over the last couple of years, that seems (to me) to be the consensus among the better players. 

    https://www.youtube.com/watch?v=elQg55DYgiw


    But everyone has to find what works for them. And more to the point, the bottom line is that the OP's premise about the flop is simply incorrect. 

    Your absolutely correct, about the incorrectness, when I first read the post, I thought the same as Mr scott, due to his stats, and his misrepresentation of his self.  Then realized that everything that was stated (by Mr scott) was absolutely spot on. 

  • PAGES
  • 1
  • 2
RSS