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Division, tier, and level - what are they?

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Sat, Jun 29 2024 6:43 AM (2 replies)
  • BigDaddyAdam13
    3 Posts
    Tue, Jun 25 2024 5:58 PM

    I have no idea why these terms aren't explained anywhere, but I'd really appreciate a thread with some basic info on these important designations. They affect your access to many elements of the game, yet are shrouded in complexity and mystery. I've searched high and low for explanation without success, so let this be the place wisdom can be found!

     

    Here's what i know:

    Level is gained by XP (experience points) which are granted based in how MUCH you play. As far as i know, it doesn't matter how WELL you play, just how many strokes and events etc. you have. You get bonus X-points by playing multiple days in a row. You get 100x the number of your level in coins every time you "level up". Plus, equipment unlocks at specific levels, so you need to level up in order to upgrade your bag.

     

    Tier is how they classify your Skill level - hack, amateur, pro, master, legend, and champion (with "tour----" status between levels). I did find a helpful thread from 2014 that outlined the method for moving up in this category. Too long for me to carry over, but if one of you helped out by sharing specific details, most would appreciate it! basically, you have to play a minimum number of ranked rounds which will determine your average. To move up, you have to reach the number of rounds AND get under the required average for that tier. I remember that 10 rounds with an average of less than 100 took you from hack to amateur. But the number of rounds gets much higher the longer you go, so Legend status can't be calculated until you have over 500 ranked rounds! AND your best 100 scores have to average less than 60 or something like that. Tough to accomplish, especially because your average resets every time you reach a new tier! When you go up in tier, you have to start playing from more difficult tees. Honestly, other than as a status symbol, i don't know the advantages to moving up in the tier ranks. You can access more difficult tournaments and events, which have bigger payouts, bit obviously you'll face stiffer competition. I did remember you get some gold tokens when you advance...

     

    Those 2 ranking systems are independent of each other, so you might see a level 80 with a Hack tier, because they play a LOT but don't score very well. Or you'll see a level 50 legend because the majority of their time here they focus in just ranked rounds all the time.

     

    Then there is the division ranking, which is supposed to put you in competitions with people closer to your overall performance. Ideally, being confined to head-to-head matches with people closer to your performance means more evenly matched games, which is more fun. Here's where i need some help: what are all the different divisions? There's a class (I'm in diamond now) and 3 steps in each class (I'm in level 2 now). These divisions get shaken up each week, regardless of how much or little you play. All that matters to what division you are in each week is how much money (coins) you win in head to head matches (as far as i can tell no other coins count?). basically, you're in competition with all the other people in your division room, and it's just a continually changing rank based on who has the most coins at the moment. When the week is over, the top third of players in that division advance to the one above them (with better players and tougher to win matches), the middle third of players stay put, and the bottom third who couldn't hang with the others get demoted to the division beneath them, where they will presumably face easier competition, allowing them to win more coins, and get promoted back into a higher division. Then the whole thing starts again for the next week. If you play but don't win, you get demoted. If you don't play enough to keep up, you get demoted. I think get even if you are in the middle third of your division for 2 weeks in a row, they demote you just so things don't get stagnant. The only advantages to being in a higher division that i see, other than more compelling competition, is that the top 10 players in each division at the end of the week get a big coin bonus in addition to being promoted. The higher the division, the higher the coin reward.

     

    Again, they just base this in your coin earnings, so if a hack busted his tail all week and won a lot, he might advance into a room with a legend who only played a few matches. There will be all levels and tiers mixed among the rooms, but I've generally found that i can win easily in several rooms and advance, then i reach my skill level in a room and can't seem to win anything that week. After i get demoted, I'll do better, so it seems to work. HELP me identify all the divisions please! Is there a division above diamond?? What's below it? I don't know!

     

    So to wrap up, you can focus on each of these individually based in your interest. The others will follow as you improve, but whatever your goals are will affect what types of games and events you concentrate on. Gold tokens are needed to buy equipment, and you can't get that without entering tournaments, show downs, or other official events. You do get some gold when you tier up, i think? And you can ALWAYS buy it with real money!! Coins are for upgrading your apparel to look cool and get some stat bonuses (have to go to other posts for that info!).

     

    So please add some specifics to this thread so folks will know exactly what it takes to advance in each if these very different categories, and why they should care?!? Thanks!

  • BlackBogey
    532 Posts
    Thu, Jun 27 2024 7:09 AM

    You seem to have things pretty well down for Levels/Tiers (probably a few little caveats you left out, like Custom courses, BOP3 and BOP5 counting towards total RR but not counting towards your "saturation" RR count or your average, the number of RR required to move up a Tier is at your present Tier, not cumulative from the time you started, etc...).

    The info you seek about the different RR/average requirements for each Tier has already been posted ad nauseum and a simple search will turn up a pretty standard graphic that lays all that out.  The more research you do you'll also find that are different algorithms involved for Tiering up between primarily Coin players vs primarily RR players.  The RR method is pretty much defined down to the exact RR/Average, the Coin method is a little more murky and there are no real definitive numbers out there.  WGT isn't ever going to publish these numbers, it's their little way of dangling the carrot in front of the horse so to speak.

    Here is one part of your post I noticed that I don't think you understand: "But the number of rounds gets much higher the longer you go, so Legend status can't be calculated until you have over 500 ranked rounds! AND your best 100 scores have to average less than 60 or something like that."  Unlike most real life golf handicapping systems that use the best 10 of last 20 scores or similar, WGT uses your full 500 RRs and it's those that must average =/< 60.  So even though you reach 500 RR as a Legend, it will usually take quite a while longer to get your average down to that 60 because it's looking at all scores in those 500.  The good news is that once you reach that 500 (saturation), your average will only ever go down and never up again (until you reach the next Tier when it all starts over again with higher standards).

    The general theory seems to be don't be in a hurry to Tier up and outrace your Level.  Sure, it gives you a sense of accomplishment, or self pride or whatever to advance Tiers, but that soon dissipates when you get to the Legend tees, high winds, and 12/13 green speeds and are only level 60-70 and can't upgrade to equipment more suitable for that Tier.  (can't reach fairway from tee on certain holes in certain wind conditions, can't reach certain greens in regulation, can't hold certain greens even with the best balls due to having to hit mid-trajectory 3/4/5 irons into elevated greens, etc...).  

    I can't help with the Coin Divisions, other than I know that they are meaningless (the only thing you "win" is more silver coins, which are pretty much useless other than entering more coin games, renting some substandard equipment set in the Pro Shop, or upgrading apparel).  I wouldn't waste a lot of time chasing those division rankings.  You could work your tail off all week playing lower tier rooms to get yourself up near the top of the "leaderboard" only to have someone swoop in at the last minute and post a few Bellagio or Monaco wins and leave you in the dust. Some people really only play coin games, and others like me only only go in them to complete daily/weekly goals, or for SD or TW, sort of a necessary evil.  There is nothing wrong with either approach, or even a healthy blending of the 2.  This is a form of entertainment so obviously do what makes you happy.

  • BigDaddyAdam13
    3 Posts
    Sat, Jun 29 2024 6:43 AM

    Thanks for that perspective! The more info the better, and different people prefer different games so I'm always curious about those approaches. Like you said, you don't like coin rooms, but that's all some people play.

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