Bringing this super thread around to the Legend level OP (tgames64), I'm of
the belief that scores shouldn't have to be consistently in the 50's in
ever ready-go, stroke play WGT tourney (let alone CC tourneys). In a perfect
world, mid-60's would be best and every tourney would be like the US Open, a
struggle for par, risk/reward holes to bring out the best in every competitor.
I suggest this as this is how it appears in the real world.
I shoot
currently in the 70's with the occasional 80+ score (still getting my feet wet
with Olympic) and I'm generally am OK with my play. I plan to upgrade my
equipment and play every course out there, and work on my short game by playing
some CTTH's and even alternate shot play when I want to socialize.
Ultimately, like all of us, I want to lower my scores. The best way to do that
is not just an understanding of the variables involved in gameplay but also the
equipment, and having a feel for the clubs.
Anyone can learn anytime to get a feel for the clubs, the course, and the
proper way to read variables to shoot lower. But it still has to be executed.To
that end, the game should be harder. And I think it's actually challenging
enough as it is. I say it's in the organization and structure of the tourneys
that make WGT a turnoff. I'd much rather stick to stroke play when I just want
to better my own game. Other than that, I'd rather take on legends in Alternate
Shot and Blitz.
When I compete I choose to compete vs the CCs only. I've stopped
playing the WGT tourneys because there's no way I'll get a top score in my
current level to compete realistically. So I don't enter. Remember, we were
all at hack level once. We had to fine tune our game enough to shoot low enough
scores. I'd like to hear from the Legend players who did this enough to warrant
scores in the 50's. Truly I'm for higher scores because I want to see a
realistic display of golf competition, not see the best players birdie every (or
every other) hole just because they can.
The best players shouldn't have to play unlimited rounds just to keep that
one low score in the 50's.
The best players should be forced to play once only. And to play with
multiple hole locations and greatly varying course conditions. Right now, I
can't imagine why any Hack would want to play WGT tourneys. There's no
incentive. I took no joy in playing vs thousands of others knowing I would never
break 65 on Olympic. It's a joke, truly.
I'm in favor of having
dedicated tourneys by WGT specific to players who are at the different skill
levels, and possibly stroke averages (60-65, 70-75, etc.)
Also, have you ever
spotted the handicap numbers in the scorecards? They don't seem to serve any
purpose for WGT at all. I say they ought to be used in some sort of
competitive balance. Have the handicaps come into play so that Hacks can
compete fairly with Legends. I'd like to see this work in matches and tourneys
alike.
So what's the big secret? What's the magic? Clubs? Know-how? How
do Legends do it every time out? How do they overcome all sorts of adversity to
score super low? Yes I think it's unfair and its unlike real-life example to
score so low each time. I'm not complaining because my game is bad (and it's
not, it's rather average). I just want to see more fair competition between
individual level of play. WGT is thinking too globally to please everyone.
Sandbagging I'm not well schooled on to comment about. I only take issue
with players who have commitment issues and won't play a full round in
competition or otherwise have serious PC issues.
WGT should make sandbagging
as transparent an issue as possible but not go as far as to put black hats on
those players and say not to play them. WGT would never go that far.
You won't stop the crying, the politics, any of it. But a better game
experience can always be built.