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Differentiate Between "Tournament" Green Speeds

Fri, Aug 17 2012 3:05 PM (35 replies)
  • Buggyyy
    1,963 Posts
    Wed, Aug 15 2012 10:28 PM

    Bump

  • YankeeJim
    25,827 Posts
    Thu, Aug 16 2012 4:47 AM

    What part of "ain't happening" do you not understand?

  • andyson
    6,415 Posts
    Thu, Aug 16 2012 7:41 AM

    Good "bump" YJ!

  • Buggyyy
    1,963 Posts
    Thu, Aug 16 2012 10:49 AM

    What part of "who are you to tell me" do you not understand?

  • YankeeJim
    25,827 Posts
    Thu, Aug 16 2012 11:50 AM

    andyson:

    Good "bump" YJ!

    I didn't bump it. Bug seems to be unable to accept that he's bumping a dead issue.

  • Tightrope
    1,072 Posts
    Fri, Aug 17 2012 1:06 AM

    YankeeJim:

     

    I didn't bump it. Bug seems to be unable to accept that he's bumping a dead issue.

    It is not dead yet and it deserves to live. Stimp meter rating would also give WGT more possibilities. They could have extremely fast greens and next super slow. We would not mind since we would have the information we need to deal with it, just like real golf players.

    What we do not like is to burn 3 putts while we try to figure out the green speed ourselves.  There is simply no good reason to NOT implement it.

  • thebigeasy707
    5,885 Posts
    Fri, Aug 17 2012 2:11 AM

    Buggyyy:

    I couldn't tell you how many times I've left a putt short due to uncertainty of the right green speed.

    hit it a tad harder then in future....don't just tickle the ball.

    in real life we have to guess the speed of the greens just like we do on here from time to time.

    for sure greens in real life are stimped to different speeds.......but then weather conditions etc will effect their true speeds even if we knew their stimped speed.

    sometimes we have to take the good with the bad.

    just like the real life game then huh?

    tbe

  • Tightrope
    1,072 Posts
    Fri, Aug 17 2012 6:40 AM

    thebigeasy707:
    just like the real life game then huh?

    In real life there is many ways to get a feeling for the current green speed. You can watch other people putt, you can feel if the grass is wet, see if it is very short and so on. In this game they always look the same and when it happens, like for instance in the Kiawah tournament, that Tournament speed, for Legends, was distance in feet -15% rather than the normal -27%, then you have absolutely no way of knowing that until you have missed the putt. 

    I would not mind if the actual formula varied a bit more, but the game must give us enough information so that we can make educated guesses before we hit the ball.

    Personally I do not care so much, but if WGT aim to make a good and realistic golf game, then they would need to address these kind of issues. 

  • LeonDelBosque
    1,551 Posts
    Fri, Aug 17 2012 7:11 AM

    Tightrope:
    I would not mind if the actual formula varied a bit more, but the game must give us enough information so that we can make educated guesses before we hit the ball.

    +1, sort of; isn't telling us it's "tournament" enough? IRL, the practice green may be faster or slower than the actual greens; and different greens may have different speeds. I sometimes struggle for 18 holes to get the right speed; I've seen pros (who have access to stimpmeter readings) have the same problem. Personally, I'd like to see a lot more variation on WGT. The difference between the tournament speeds is pretty tiny. If you're not sure, hit your first moderate-length putt assuming the slower speed. 1 putt to get the speed exactly right the rest of the way is nothing.

  • YankeeJim
    25,827 Posts
    Fri, Aug 17 2012 7:33 AM

    LeonDelBosque:
    and different greens may have different speeds.

    The par 3 14th at Kia is a good example. It is the one green that is totally exposed to the elements and surely would putt differently because of this. In following Tiger this past PGA tourney at Kia, the way he missed putts was eerily similar to the way they get missed here. He struggled with the speed AND the wind influence, more often than not coming up short or sliding by. He even missed a 4 footer on that miserable 3rd green.   

    I used to think Kia was a putting mess but after that PGA I'm not so sure it's that far off.

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