This is taking it a bit too far and I think this approach is faulty.
1) Just because a player has a good round and beats you doesn't mean the player is necessarily cheating.
2) The amount of players hitting the cheat button would be rediculous and having someone in WGT constantly looking into these matters would be a complete waste of time.
Unfortunately, WGT still hasn't come up with an adequate solution to the sandbagging problem but they have taken the first step and have acknowledged the problem!! BIG FIRST STEP!
SOLUTIONS:
1) Link clubs to tier level/tees - problem would be the fact that many lower tier players already have the clubs and will be forced to move up. Secondly, some recreational players may not be able to tier up being stuck with lower tier clubs and may become stuck into certain tiers without the ability to improve.
2) Link tier advancement to earnings (tournament and challenge play) - This is a great solution and should be fairly easy for WGT to put into place. The downside would be the fact that players could still cheat the system until they hit the automatic upgrade threshold (whatever that may be)
3) Tee off from the same tees in challenge play and most tournament play - not a bad solution in my mind being a Legend and hitting from the back tees already but lower tier players may disagree
4) Move players up on a case by case basis - too hard to enforce and I'm pretty sure this is where WGT is right now with this problem.
I hope this helps and I hope WGT can eventually come up with a fair solution. There are very good customers getting cheated by people that are blatantly abusing the system. Something needs to be done but I give WGT great credit in taking the first step of acknowledgment.
Thanks WGT!
Cycle1979