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This game scoring system flawed.

Thu, Nov 14 2013 4:56 AM (68 replies)
  • saltiresfan
    2,266 Posts
    Tue, Nov 5 2013 2:47 AM

    What they need to do is reduce the spin massively. A good approach should be one that hits the green at just the right place and rolls up. Not one that lands 3 feet away and stops dead.

    Can any golfer in the world hit shots 250 yards that land and spin back? The R11 irons are way too good and allow you to play shots that just can't be played in real life. I hate playing rounds knowing that a par is a failure. I'd much rather have to plan my approach shots a lot more and earn my birdies.

  • HAMINH
    119 Posts
    Tue, Nov 5 2013 6:39 AM

    saltiresfan:
    What they need to do is reduce the spin massively.

    + 10

  • SplashLewis
    375 Posts
    Tue, Nov 5 2013 7:24 AM

    They need to increase the difficulty across all levels.  If need be, implement a handicap system so that potential whiners can still be under par.

    Also need include rounds that you quit  on in the scoring avg equation so guys just arent quitting because they bogeyed the first hole.

  • CerinoDevoti
    3,232 Posts
    Tue, Nov 5 2013 11:07 AM

    saltiresfan:

    What they need to do is reduce the spin massively. A good approach should be one that hits the green at just the right place and rolls up. Not one that lands 3 feet away and stops dead.

    Can any golfer in the world hit shots 250 yards that land and spin back? The R11 irons are way too good and allow you to play shots that just can't be played in real life. I hate playing rounds knowing that a par is a failure. I'd much rather have to plan my approach shots a lot more and earn my birdies.

    All of us have the opportunity to create a more real life experience by not using the best irons or GB's. I don't want the R11 irons or the Nike GB's just for that reason. I can't compete with the lowest scorers but it's my decision to have greater reality over sublime scores. I've seen lots a members bring up the "equipment is too good" call but haven't seen a single one of them trade in their R11's and Nikes.

  • alexk345
    1,148 Posts
    Tue, Nov 5 2013 12:15 PM

    other games has HARDCORE level. Its over if ur char is dead. 

    So i think we need last 500 holes average including quitting games and average extropolated to 18 hole. :)

    My avg will be 120 but i do not care. 

    I want to see avg related to current form average. Thats my viewpoint.

    50 -53 average makes it not real game.

    Best player average should be 61 at best. 

    They need to readjust average for all players that includes last 500 including quitting games.

    Spin ball makes it to stick the ball in green. if you can stick it in oakmont  then u can putt. Its  lot fun to play oakmont with starter ball than spin ball. 

    Because then you try to manuever which area to hit and ball roll and stop. 

    WGT is business but you can make it such that 5 dot spin ball advantage should not be 1000 times better than starter ball. 

    Good player still good with starter balls but people gets bunched up more and erratic responses from starter ball makes it even field somewhat.

    i believe either equipment accuracy should be reduced or winds should be 20mph wind at minimum.

     

     

     

  • Agassi1991
    777 Posts
    Tue, Nov 5 2013 1:33 PM

    Hi

    I just want to say, that I like the game as it is...

    And yes, I know that it is not real golf, but still good fun and challenging.

    Not that easy to make 55-57 in moderate wind, you have to be focus and concentrate.

    Have a nice day.

    Agassi1991

     

  • srellim234
    2,077 Posts
    Tue, Nov 5 2013 2:16 PM

    alex - a big part of the problem is that you are thinking totally in terms of making this like real golf. It isn't. It has a lot of flaws and it is a golf-themed video game.

    It advertises itself as the most realistic golf game on the web. It probably is. Do you have another current game on the web to beat it? By definition it can be the most realistic out there and still not be anywhere close to the real thing.

    To make it realistic it should cost you over $100 to tee off on many of the courses. To make it realistic you should be forced to use all your muscles swinging a golf club shaped controller instead of the fine motor skills of one finger on a mouse. To make it realistic they should not allow players to play more than 36 or 54 holes in a day rather than the 100s or 1000s the best players currently do. To make it realistic WGT should make all tournaments single play. To make it realistic WGT should slit their own financial throats?

    It's simply not going to happen. This is a game on a computer and one designed to make the most money for the company. WGT is walking a fine line between people who approach it with a golfer's mindset like you and me and a gamer's mindset like the people who are burning through the most money here.

    It's very easy to avoid the gamers with the low scores and just play with friends or alone. Stay away from the random player games and the WGT sponsored tournaments. Out of sight; out of mind. Don't let those people with the low averages bother you.

  • saltiresfan
    2,266 Posts
    Tue, Nov 5 2013 2:33 PM

    CerinoDevoti:
    All of us have the opportunity to create a more real life experience by not using the best irons or GB's. I don't want the R11 irons or the Nike GB's just for that reason. I can't compete with the lowest scorers but it's my decision to have greater reality over sublime scores. I've seen lots a members bring up the "equipment is too good" call but haven't seen a single one of them trade in their R11's and Nikes.

    Why would I? One of my aims with this game is to break even on earnings versus balls and I can't do that if I don't use the top equipment. The game dictates that you spend money to make money.

    With that equipment I can sometimes compete with the lowest scorers but I'm also more than happy to play practice rounds with starter clubs, low level equipment etc.

  • alexk345
    1,148 Posts
    Tue, Nov 5 2013 3:19 PM

    I think if they use it make as realistic possible it can be GOLF SIMULATOR program that can take input from sensors. :) . XBOX

    So it needs to make it as close as to real game. Meaning it needs to match scores to real world golf. 

    Time is not the issue. You can take how ever long.  Issue is understand wind , lie and how to choose different club for different situation.

    I really think putting should be made difficult as possible atleast if they can't increase distance off clubs. Instead of long drivers or super distance ball or increase distance 50 yard extra for TL. :)

    Because scoring 50 is not real golf. They must readjust average along with scoring par is winning. :)

    Spend money make money is bad idea in general.  Top players still will be top players i think TL conditions needs to be real tougher. Like 3 times. Spend money u can improve slightly not this much. 

    Other tier also plays in the game , it should be same for all. 

    At present higher level you get 287 yard driver and you use wedges in every hole..its rewarding players who plays more by making it easy for them compared to starters. 

    May be we need Hardcore level which has real average system. Every game has one which is for serious players who plays the game with more concentration. 

    Thats my opinion.

  • saltiresfan
    2,266 Posts
    Tue, Nov 5 2013 3:24 PM

    It started out like that. Look at the winning scores for the US open etc 4 or 5 years ago. Then gradually they bought out better clubs, better balls, player aids like shotpal because their business plan is based on getting people to buy new gear not getting people to shoot realistic scores.

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