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Explain it to me like I'm a 3 year old

Tue, Apr 29 2014 12:06 AM (14 replies)
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  • Woodoworkery
    3,498 Posts
    Mon, Apr 28 2014 9:46 AM

    I must be getting old or something, but I just can't figure the game out anymore. I have tried every ball, within reason. I even went to the Black Max ball with the slowest meter, which has the exact same ratings as the Cally (slow meter) ball. Nothing I do is working.

    Figure the wind at 100% for driver to 6i. Then for 7i to PW 1/2 of the wind, Then for all wedges divide wind by 3. Sub about 2 mph of wind for each oclock.

    Getting so frustrated, just have no idea what I'm doing wrong.Really need some advice

    Don't even want to get started on seeing the line on the greens, tried every method ever mentioned in the forum .

    Thanks for listening

    Gary (woodo)

  • josephk2317
    873 Posts
    Mon, Apr 28 2014 10:05 AM

    And I thought I was the only one....lol

    Hi Gary, 

    I too have noticed that the game is much harder now after reaching Legend tier. I've been told by friends on here that your clubs react with less forgiveness & more precision then before reaching this status. Less space for error; so I guess you better have hand/eye coordination of a Marine sniper....:)

    Even the putting has been effected as well. I play by feel (push/pull) on the greens and am not going to change the way I play after doing this from the beginning; almost 3 years ago. So Just hang in there and take it for what it is, a new learning curve.

    AND Don't Give Up!

    Joe

  • drmoose
    3,547 Posts
    Mon, Apr 28 2014 10:11 AM

     photo Moose_teaches1.gif Well, Woodo, it's kinda like this, lol. ( You did ask) Doc :)

  • ApexPC
    3,164 Posts
    Mon, Apr 28 2014 10:15 AM

    As the wind gets to be on an oblique angle the wind has less effect.

    For wind at 45°, 135°, 225°, and 315° the wind strength is only .7 of the displayed wind speed. In other words a 10 mph wind on one of those angle will have an effective speed of only 7 mph.

    Wind at 90° or 270° to the line of the shot will have little if any affect on shot distance.

    For aim - at 100 yards wind at 90° or 270° to the line of the shot will have the full effect. At 100 yards a 10 mph cross wind will move the ball right or left 10 feet. At 100 yards a 24 mph cross wind will move the ball right or left 24 feet.

    At 150 yards the effect is 1.5x and a 10 mph cross wind will move the ball right or left 15 feet.

    As above the same .7 factor applies for winds on the 45°, 135°, 225°, and 315° diagonals.

    So as an example you have a 10 mph wind that is blowing on an angle of 315° (in your face and from the left side diagonal).

    You have a 183 yard shot to the hole - For aim - 10 mph x .7 / 1.83 = 12.8 feet that the wind will blow the ball from left to right.

    Distance is another matter because the trajectory of the ball and elevation change from hit to landing spot comes into play a lot more and experience is usually what it takes.

  • Woodoworkery
    3,498 Posts
    Mon, Apr 28 2014 10:19 AM

    Thanks Joe,don't plan on giving up unless the bank account tells me different.Kinda drained her dry trying new balls,and clubs.

    Just need a new idea ,something, anything. I guess I just don't understand the physics of how spin works on distance. So I don't know if its how I'm using spin,or is it the way I figure the wind to get the distance to shoot? I mean I can understand being 3 yards short or long on a shot, but it's when your 5,6,7,8,9 yards short then you have to start asking, What am I doing wrong. It's simple math adding and subtracting. I'm not going to blame it on VEM, I am not that good to getting any  crap like that...lol. It's all me ,and I just can't see what I'm doing wrong. 

     

  • SOYEL1
    698 Posts
    Mon, Apr 28 2014 1:48 PM

    I will start by saying I don't take notes... but I mentally calculate adding here and there. There are days  Pythagoras  will envy me, others I need him to help me. As a whole I do it well except when they don't want me to do it well. Yeah, I think there are days you need a help from the Gods.

  • Woodoworkery
    3,498 Posts
    Mon, Apr 28 2014 2:05 PM

    Thanks Apex, but it's a distance thing with me, how far the club will hit the ball not an aiming thing. Usually 90% 0f the time if you go in too reverse view one of the distance markers will show you where to aim.

    Like for instance, my 100 yard Ping wedge full back spin with a 2 mph wind at my back went 107. It's things like that .

     

  • josephk2317
    873 Posts
    Mon, Apr 28 2014 2:50 PM

    I'm curious after doing a little research on golf balls. Since WGT created the game to be as realistic as the real sport of golf; would temperature and humidity be added into the game as well? For realism that is.

    Here's some info I found on Srixon.com about ball flight.

    Temperature affects both the golf ball’s trajectory as well as its responsiveness at impact. Humidity only affects how the golf ball flies.

    Less air density produces less lift and less drag. Warmer temperatures and lower humidity lead to more distance.

    Temperature changes can affect how the core of the golf ball responds. As the core cools it loses some responsiveness and in turn cannot produce as much ball speed. Playing golf in cold weather will lead to less ball speed.

    When elevation changes, air pressure changes as well. At higher elevations, air pressure drops reducing lift and drag.

    The affects of elevation change should be familiar to anyone who has seen baseball played in Colorado.

    With less drag baseballs fly farther, leading to more home runs. In golf, with less drag, every shot flies further.

    With less lift, pitches tend to travel straighter and in turn are easier to hit. In golf, less lift means straighter golf ball flights and less negative results from too much spin.

    Wind tends to accentuate the performance features of the golf ball but with the right understanding most negative affects of wind can be avoided.

    When flying into the wind, drag and lift are increased, leading to ballooning golf ball flights and lost distance.

    When flying with the wind, drag and lift are reduced, leading to increased distance given the right launch conditions.

  • josephk2317
    873 Posts
    Mon, Apr 28 2014 2:50 PM

    I'm curious after doing a little research on golf balls. Since WGT created the game to be as realistic as the real sport of golf; would temperature and humidity be added into the game as well? For realism that is.

    Here's some info I found on Srixon.com about ball flight.

    Temperature affects both the golf ball’s trajectory as well as its responsiveness at impact. Humidity only affects how the golf ball flies.

    Less air density produces less lift and less drag. Warmer temperatures and lower humidity lead to more distance.

    Temperature changes can affect how the core of the golf ball responds. As the core cools it loses some responsiveness and in turn cannot produce as much ball speed. Playing golf in cold weather will lead to less ball speed.

    When elevation changes, air pressure changes as well. At higher elevations, air pressure drops reducing lift and drag.

    The affects of elevation change should be familiar to anyone who has seen baseball played in Colorado.

    With less drag baseballs fly farther, leading to more home runs. In golf, with less drag, every shot flies further.

    With less lift, pitches tend to travel straighter and in turn are easier to hit. In golf, less lift means straighter golf ball flights and less negative results from too much spin.

    Wind tends to accentuate the performance features of the golf ball but with the right understanding most negative affects of wind can be avoided.

    When flying into the wind, drag and lift are increased, leading to ballooning golf ball flights and lost distance.

    When flying with the wind, drag and lift are reduced, leading to increased distance given the right launch conditions.

  • fatdan
    3,379 Posts
    Mon, Apr 28 2014 3:20 PM

    I've been having problems with head and tailwinds too.. went to and a club short with topspin and started rolling up to the pin...so far pretty good luck with it.....

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