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*** Feedback Needed: New Ready-go Payout Options ***

Sun, Jun 22 2014 7:19 PM (117 replies)
  • chrisironsbones
    3,524 Posts
    Thu, May 15 2014 11:21 AM

    Boomerboy44:
     A tiered system would be a good idea but I have no idea what to use as a way of determining tiers. Average would create sandbagging. A lot more players would enter RG"s if they  thought  they had a chance to win.  Including  myself

    At present i hardly enter the tour legend ready go's because the only way you are going to get credits back is by scoring sub 56 (course dependant) And so many players are scoring the same i end up losing $$ more than i win.  However, in the NO TIER ready go's i tend to do better therefore i prefer to play them.  if you kept ready go's to tier only you would start to have players not wanting to tier up because they will feel they have no chance in competing against a higher tier, i.e legends will do their best to stay at legend so they can continue playing a legend ready go rather than progressing to tour legend.

    THE READY GO'S ARE NOT BROKE, so why fix them???

    Maybe a better way to give more players a chance to win credits would be, as i mentioned earlier, have maybe speed ready go's where only 16 enter, so you might get lucky and enter a particular ready go with 15 players who usually come in position 30 and worse in the 50 player ready go so your 62 wins.  In 50 player ready go the top 30 get paid so in 16 ready go's you could have top 8 so thats half the entrants will win something,  

  • Boomerboy44
    1,514 Posts
    Thu, May 15 2014 12:10 PM

    THE READY GO'S ARE NOT BROKE, so why fix them???

    If not why are they asking the members for ideas.?? They never do that.

    A tiered system at all levels. 

    TL; Great

          Good

          Fair

    L; Great

         Good

         Fair

    and so on through all the levels.

     

  • mkrizan86
    1,866 Posts
    Thu, May 15 2014 12:19 PM

    Boomerboy44:

    L; Great

         Good

         Fair

    To be fair, it would be great if I were any good ;-)

  • DAZZA501
    5,972 Posts
    Thu, May 15 2014 12:21 PM

    Boomerboy44:

    If not why are they asking the members for ideas.?? They never do that.

    A tiered system at all levels. 

    TL; Great

          Good

          Fair

    L; Great

         Good

         Fair

    and so on through all the levels.

    How would you determine who is great, good & fair?

     

  • TarheelsRule
    5,593 Posts
    Thu, May 15 2014 12:34 PM

    The comments from Sam are right on.  The 20% rake is just insane.  Vegas only gets a 5% rake, basically the loser pays 10% but the winner pays nothing.

    WGT should get 5% rake.  On a 200 credit ready go with 50 players that is 500 credits more than enough.  I think the payout should go up instead of down.  Right now you finish in the top 30 and get paid, that needs to go down to the top 20.  Pay the winner 20% and also eliminate the ties for all positions.

  • chrisironsbones
    3,524 Posts
    Thu, May 15 2014 12:38 PM

    DAZZA501:
    How would you determine who is great, good & fair?

    Well, we could have a ready go league (pyramid system) like the football league.

    Division 4 is the 100 credit ready go's any one can enter but if you reach the top ten then you're allowed to progress to the 200 credit ready go's (division 3) Once you hit the top ten maybe once or even 3 times you progress to division 2 the 300+ ready go's.  Once you get in the top ten maybe 5 times you progress to the 500 credit to $20 ready go's.  This will stop the players entering a specific ready go without a cats chance in winning (wasting their credits) 

    Although you might have qualified to play in division 1 ready go's you can still enter the lower divisions, but have 2 ready go's of the same price/course running together one for the ones who have NOT qualified for a higher division, i.e a newbie playing division 4 will be with fellow players who have not progressed to division 3, but there will be another division 4 ready go running for players who have progressed to higher division but still want to play 100 credits or 200 credit ready go's, they will be filled with similar higher qualified players.  In other words you could have half the ready go's from division 4,3,2 for the ones who are trying to get in top ten to advance to higher ready go, and the other half of ready go's for the ones who have qualified, so maybe have 16 ready go's, 2 division 4 ready go's for qualifiers, 2 for the ones who hacve qualifies from divison 4 and so on to 1st division.  I might have made it sound more complicated than what it it but its a simple solution and fair to every one

  • mobrienjr
    240 Posts
    Thu, May 15 2014 12:41 PM

    This is straight bS.  Increase the payout.  *** you already pay 60% of the people who enter a ready-go.  Top 10 should be the only ones to get paid.  Not 30 out of 50.

  • BolloxInBruges
    1,389 Posts
    Thu, May 15 2014 12:59 PM

    mobrienjr:

    This is straight bS.  Increase the payout.  *** you already pay 60% of the people who enter a ready-go.  Top 10 should be the only ones to get paid.  Not 30 out of 50.

    I think paying 30 is a nice sweet spot.  Not to degrade players but the weaker competition that are actually depositing funds on WGT are the ones they want playing them.  If they never even sniff a cash they aren't going to deposit to play ready gos for long (which is the reason wgt wants to pay more spots I'd assume). 

    Another thing to keep in mind for the people saying "wgt will never lower the rake" is that rake is just one facet of the revenue created by RGs.  If more people are playing ready gos that is more people burning up expensive balls and watching advertisements.  Humans like the positive reinforcement of winning (even if the winnings are less than the entry) and are therefore more likely to spend $ on more expensive balls to be more competitive.

  • Boomerboy44
    1,514 Posts
    Thu, May 15 2014 1:22 PM

    DAZZA501:

    Boomerboy44:

    If not why are they asking the members for ideas.?? They never do that.

    A tiered system at all levels. 

    TL; Great

          Good

          Fair

    L; Great

         Good

         Fair

    and so on through all the levels.

    How would you determine who is great, good & fair?

     

    There in lies the dilemma ....have no idea. Average would create sandbagging.

    Maybe some body has some ideas on this. CIB has some ideas about a  pyramid plan.

  • mkrizan86
    1,866 Posts
    Thu, May 15 2014 2:45 PM

    chrisironsbones:

    DAZZA501:
    How would you determine who is great, good & fair?

    Well, we could have a ready go league (pyramid system) like the football league.

    Division 4 is the 100 credit ready go's any one can enter but if you reach the top ten then you're allowed to progress to the 200 credit ready go's (division 3) Once you hit the top ten maybe once or even 3 times you progress to division 2 the 300+ ready go's.  Once you get in the top ten maybe 5 times you progress to the 500 credit to $20 ready go's.  This will stop the players entering a specific ready go without a cats chance in winning (wasting their credits) 

    Although you might have qualified to play in division 1 ready go's you can still enter the lower divisions, but have 2 ready go's of the same price/course running together one for the ones who have NOT qualified for a higher division, i.e a newbie playing division 4 will be with fellow players who have not progressed to division 3, but there will be another division 4 ready go running for players who have progressed to higher division but still want to play 100 credits or 200 credit ready go's, they will be filled with similar higher qualified players.  In other words you could have half the ready go's from division 4,3,2 for the ones who are trying to get in top ten to advance to higher ready go, and the other half of ready go's for the ones who have qualified, so maybe have 16 ready go's, 2 division 4 ready go's for qualifiers, 2 for the ones who hacve qualifies from divison 4 and so on to 1st division.  I might have made it sound more complicated than what it it but its a simple solution and fair to every one

    Yep, sounds more complicated than it is, but it's fundamentally a very good idea. Although I don't think it'll ever be put into practice, just because of the extra work it involves for WGT. They would basically have to create tiers within tiers, which means more coding, etc. And it would only be good for L and TL tiers, cause the lower tier RG players get tiered up much too quickly for this system to have any effect.

    The other thing is, like in poker, RGs need fish as well, so why would you want to implement a system which prevents "fish" from entering, pay the fee and then basically present no competition to you. 50 sharks in a pond can't be much time in the long run ;-)

     

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