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Unlock Courses as you progress

Sun, Nov 9 2014 6:24 PM (36 replies)
  • pcolapat
    26 Posts
    Fri, Nov 7 2014 4:11 PM

    alosso:

    pcolapat:
    Make the carrot at the end of the stick larger and the donkey will move a lot faster.

    We like to hear that, NOT.

    Are you a player or a consultant? It sounds like the latter!

    I'm fond of the option to play as you want it, no limitations in courses like other online games did or do. The concept is quite clear, free access to (mostly) all courses, playing capabilities in proportion to credits spent.

    If WGT were to change this and build in other limitations, the call for greedy grabbing would be louder IMHO.

    You are misunderstanding what i am suggesting. I am not suggesting any limitation. Currently there are some courses on here that you must spend a fee to play. Keep that for those that just want a one time play, but unlock those courses as you advance in tier so you no longer have to pay to play them. it is a perk for advancing. Another incentive to improve. Nothing changes except you no longer have to pay to play certain courses if you achieve the required tier to unlock it.

    Permanently placing "content" behind a payment barrier is not a successful strategy. Players should be given an opportunity to unlock those courses through game play.

  • WGTdbloshoe
    2,840 Posts
    Fri, Nov 7 2014 4:26 PM

    pcolapat:
    pcolapat:
    Make the carrot at the end of the stick larger and the donkey will move a lot faster.

    Not the business model I foresee.  The carrot so to speak would be the clubs that you can unlock at higher levels.  Limiting the courses players can play would not work well.  Especially if someone is just casually playing and not so worried about score or how fast they advance.

     

    - WGTdbloshoe

  • PaulTon
    10,731 Posts
    Fri, Nov 7 2014 4:28 PM

    pcolapat:
    but unlock those courses as you advance in tier so you no longer have to pay to play them. it is a perk for advancing. Another incentive to improve.

    There's no incentive in your idea for WGT to cut a revenue stream.

  • pcolapat
    26 Posts
    Fri, Nov 7 2014 4:35 PM

    I don't have access to their data, and neither do you. I can only speculate that by doing what I am suggesting that there would be a significant increase in equipment purchases because players will want to unlock those courses. I think the amount of profit in that pursuit would greatly surpass what they are currently making by charging you a small fee for each play on those courses.

  • Jimbog1964
    8,378 Posts
    Fri, Nov 7 2014 5:30 PM

    Save for Whistler and Cabo all courses are free anyway.

    Away from that your suggestion would do what?  get good at Andys F9 then what? Get better clubs to play CCC from the same tees as you used at Andys?  You don't need better clubs for that you just need to learn the course which you can do anyway having learned the clubs anyway too.

    I see no benefit for the company, and only restriction for the players.

    As it stands you get better, "unlock" the next tee length in a perfectly adequate tier system.

    To get to Master the starters will do you for all courses.  Beyond that the L59 irons, and modest upgrades elsewhere are fine well in to Legend.  The game really changes at Legend. All the courses you basically learn over, all after mapping any new clubs properly -  L90 Legend and really want to compete near the top then yes think again.

    Loads of variants exist of course with the above a very rough guide, but I see no reason for any change.

    I am sure WGT would charge a small pay to play fee if they could, but they prefer to go the charge for ball usage route.  Like I say I see no benefit with this idea and would, if anything, have just turned me off playing as much anyway at the outset being honest.

  • pcolapat
    26 Posts
    Fri, Nov 7 2014 5:47 PM

    Jimbog1964:

    Save for Whistler and Cabo all courses are free anyway.

    Away from that your suggestion would do what?  get good at Andys F9 then what? Get better clubs to play CCC from the same tees as you used at Andys?  You don't need better clubs for that you just need to learn the course which you can do anyway having learned the clubs anyway too.

    I see no benefit for the company, and only restriction for the players.

    As it stands you get better, "unlock" the next tee length in a perfectly adequate tier system.

    To get to Master the starters will do you for all courses.  Beyond that the L59 irons, and modest upgrades elsewhere are fine well in to Legend.  The game really changes at Legend. All the courses you basically learn over, all after mapping any new clubs properly -  L90 Legend and really want to compete near the top then yes think again.

    Loads of variants exist of course with the above a very rough guide, but I see no reason for any change.

    I am sure WGT would charge a small pay to play fee if they could, but they prefer to go the charge for ball usage route.  Like I say I see no benefit with this idea and would, if anything, have just turned me off playing as much anyway at the outset being honest.

     

    How many Tour Master, Legend, tour legend players do you encounter using starter clubs? Not many. Now how many level 90+ master and tour pro using starter gear do you see. Lots. That tells me that the perceived value of the equipment is less than what they are trying to sell it for. You can do two things to correct that. One, lower the cost of the equipment, or two, increase the value of the equipment. You should always try to increase value in business. That is what my suggestion is all about.

     

  • Jimbog1964
    8,378 Posts
    Fri, Nov 7 2014 5:52 PM

    You are coming at it from the angle.

    You do not need better equipment to play a different course from the same tees (roughly speaking).  You are trying to create a perception which is not there to be created as it does not exist. You only need better equipment from longer tees, and so if anything your idea would slow equipment sales.

    BTW you would do yourself a favour ditching the hybrid if you use it for RRs - waste of oxygen for this game:)

     

     

  • pcolapat
    26 Posts
    Fri, Nov 7 2014 6:08 PM

    You are not getting it.

    I am not going to explain it all over again.

    (BTW don't think I didn't notice the rhetorical foul. Trying to put my competency in question buy critiquing my equipment. I am too swift for that.)

  • Jimbog1964
    8,378 Posts
    Fri, Nov 7 2014 6:27 PM

    pcolapat:
    I am too swift for that.)

    Obviously very swift:)

    It was intended as only something to think about really though however you took it, and as it was away from the main point which was a business plan as opposed to playing the game effectively I don't see it as competency ? at all, rather just a well intended note that is generally accepted as a good thing to think about game play wise.   The clubs have got so good now though at TM it's arguably seldom an issue I guess.  Get to Legend you will need to think again though.

    As for the rest of it my friend the only one who is not getting it is you with what is flawed logic IMO as I was trying to politely point out.

    pcolapat:
    You are not getting it.

    Like I say I really am.  

    I just think it as not a very good idea, and, as I say, politely tried to explain that's because the logic of it is flawed IMO.  Maybe consider that the others in this thread have been around the block, and have valid points even if they are different to the ones you raised being your opinion.  Your plan would work, just not as well as what we already have in the opinion of most here, and you may still disagree and that's fine too. It's a forum to discuss, and I was just giving you my explanation as to why I disagree with you.

  • pcolapat
    26 Posts
    Fri, Nov 7 2014 6:45 PM

    I take it back, i isn't that you don't get it. You are just re-framing the argument.

    Jimbog1964:

    You do not need better equipment to play a different course from the same tees (roughly speaking).  You are trying to create a perception which is not there to be created as it does not exist. You only need better equipment from longer tees, and so if anything your idea would slow equipment sales.

    My suggestion was to unlock courses as a reward for achieving a new tier. Of course you do not need new clubs to play from the same tee, but if you want to unlock unlimited free plays on said course you will need to advance to a higher tier, which may or may not require you to purchase clubs. Most will need to upgrade equipment to advance to the higher tiers.

     

    You are totally re-framing the argument, because i never said that purchasing new clubs was the price required to unlock a course. Those were your words, not mine. You could rely on pure skill and luck to achieve those higher tiers and not spend a dime to unlock those courses.

    If you can't argue on what I say, that is fine, don't. But don't change the argument to one you think you can win. Don't make this about you know more than me because you have been around the block a few times. I played this game in 2008, check my profile again if you need to. I just don't spend my life here like some of you obviously do. The totality of ones time spent here does not certify that they know more or less than anyone else. Maybe I am a busy person. Maybe the blocks I run around give me insight you do not have.

    Thanks (Drops mike, walks away)

     

     

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