BriRock: I'm so sick of people using this idea as a defense / excuse to validate quitting...why can't people comprehend the fact that server/internet/computer failures or real life stuff accounts for such a miniscule amount of “quits” or disconnects…and also because everyone experiences them, there is no harm done to one individual player’s quitting percentage…If a player has that many legit “quits / system failures” then he/she cannot possibly enjoy any sort of online gaming as they disconnect so frequently…
I could live with that if WGT chose not to issue "pardons" by allowing a quitter to complete their round and not take a small reputation hit. I agree the server/internet/computer/real life stuff has been grossly overplayed.
BriRock: Anyone who defends the fact that you (WGT) cannot
determine how or why someone quits, stands to have something to lose if
and when the Reputation System is put into place…because there is no
downside to such a system…Why would anyone not want something in place
which is designed to better their experience and ability to complete
more MP rounds?? The ones who defend quitting, or are against such as
system, are either repeat quitters, or enjoy being quit on, either one
is wrong.
I would add to that list: The ones who defend quitting or are against such a system are either...
repeat quitters or
enjoy being quit on or
are sorry they didn't think of it first or
are just plain disagreeable with anything said by certain members and
are stubborn.