Corwyn: Please look out for the match-list very soon (probably this afternoon).
Took a little longer than expected to get back online and confirm everything... apologies.
Anyway, here we are. The line-up of matches (for all Series in the Event) is below:
PLEASE NOTE: we are playing this event all at once! Schedule your matches whenever you can make them work: you do not have to wait for one series to finish (or even start) before playing the next!
Some players (myself included) don't like switching back and forth from fancy clubs to starters... it ruins the timing. So several of us hope to bunch our games together in a block that allows us to play both rounds of the TIO event @ Congo as well, and still fulfill our other weekly tourney commitments with fancies. (For instance, I'm going to change to starters Tue 5/19 & stick with them through this event till 5/29.)
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FourBall (Best Ball) series with a set of 5 matches to be played over the back 9 holes at Chambers Bay with the following conditions:
Chambers Bay :: 4-Player Strokeplay :: Practice Mode :: Back 9 :: default pins :: Blue (Easy) tees :: Tourney12 Green Speed :: High Wind :: Uneven Lies :: 60 second timer
Please note: Matches should end at the 18th, if they haven't ended earlier. You should not play Extra Holes. If match is tied after the 18th hole, then the result is A/S, and each team wins 1/2 pt.
The line-up for the Fourball matches is as follows (see Availability Chart here):
Team USA vs Team ROW
A :: tygerjr & papagrasutu vs FairwayRuepel68 & johehejo
B :: bhoese & DaveDwingdale vs mkrizan86 & Corwyn
C :: philbrown4 & ab1983 vs Daskino & MatildaIgaly
D :: Wesdogg75 & fredsf vs JoeMaverick & pierolitfiba
E :: ColumbusStorm & mmyers0 vs razza31 & Corwyn
Here is the Fourball Chart in the spreadsheet (and below in pic form, click on pic to see in large view)
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Foursomes (Alt Shot) with a set of 5 matches to be played over 18 holes at Chambers Bay with the following conditions:
Chambers Bay :: 4-Player Alt Shot :: Scored Mode :: Full 18 :: Uneven Lies :: 60 second timer :: all other conditions as set by the game lobby
The line-up for the Foursomes (Alt Shot) matches is as follows (see Availability Chart here):
Team USA vs Team ROW
A :: Wesdogg75 & fredsf vs FairwayRuepel68 & johehejo
B :: ab1983 & DaveDwingdale vs Corwyn & Daskino
C :: ColumbusStorm & papagrasutu vs mkrizan86 & razza31
D :: tygerjr & philbrown4 vs pierolitfiba & mkrizan86
E :: bhoese & ColumbusStorm vs MatildaIgaly & JoeMaverick
Here is the Foursomes Chart in the spreadsheet (and below in pic form, click on pic to see in large view)
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FYI: the procedure for figuring out who tees off first within each AltShot team is explained in WGT's FAQ (copied below, with my emphasis):
How are the teams made?
The creator of the game invites 3 other people to play, then chooses a partner from one of those players to form Team Green. The remaining 2 players form Team Gold, and the representative for Team Gold gets to choose who will tee off first for their team. The creator of the game will always tee off first for Team Green.
What are the rules for Alternate Shot?
Whoever tees off first for the team will tee off on all of the odd numbered holes (1,3,5 etc.). Their partner will tee off on the even numbered holes (2,4,6 etc,).
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Singles: will be 9 singles matches, played over all 18 holes at Chambers Bay with the following conditions:
Chambers Bay :: 2-player Matchplay :: Practice Mode :: Full 18 holes :: default pins :: White (Medium) tees :: VFast Green Speed :: Low Wind :: Uneven Lies :: 60 second timer
The line-up for the Singles Matches is as follows (see Availability Chart here):
Team USA vs Team ROW
A :: bhoese vs johehejo
B :: DaveDwingdale vs FairwayRuepel68
C :: fredsf vs JoeMaverick
D :: papagrasutu vs Daskino
E :: philbrown4 vs pierolitfiba
F :: ab1983 vs razza31
G :: tygerjr vs mkrizan86
H :: Wesdogg75 vs MatildaIgaly
I :: ColumbusStorm vs Corwyn
Here is the Singles Chart in the spreadsheet (and below in pic form, click on pic to see in large view)
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What to do next?
Send Friend Requests to your playing partner and your opponents for your different matches. Either use this forum thread to confirm your matches via public replies (please quote this post and any relevant replies to make it easier to track, and be as clear as possible about which match!), or do it all via PMs. [Always post here in the thread so we know you are scheduled.]
This tourney will not work if you rely on just 'catching your partner and opponents green' -- you must schedule a specific time and date, and be there at that time!
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FORMAT / ROUND CONDITIONS / SPECIAL RULES:
All matches should use the 60 second timer.
Fourball & Singles series: should be set up in Practice Mode for specific conditions.
Alt Shot will have to be set up as Scored, with conditions set by the game client.
Players will keep track of the Fourball Matchplay score as they go via the chat.
Please note: Matches should end at the 18th, if they haven't ended earlier. You should not play Extra Holes. If match is tied after the 18th hole, then the result is A/S, and each team wins 1/2 pt.
Please note: Gimme's are NOT allowed in this event. You must put the ball in the hole! If anyone does take a Gimme, it'll count as a 10 on your card, so... Don't take a Gimme!
The ROW team (as reigning 'fancy-club' UEL Ryder Cup champions) have the honor, and so should set up the matches and be the first to tee off.
Please designate one player per match (per team as backup) to capture and share scorecard screenshots in the forum thread. Note that there can be an A/S result, which will mean 1/2 point to each team.
Just a reminder: The expectation is that all matches will be played: we don't award games based on disconnects.
If you run into connection issues, please follow the guidelines posted here. Try and finish your match however possible. In this competition, we assume everyone's best intentions and we ignore thrice-disconnects and timeouts. If needed (and possible in the format) concede holes to get back to the same hole and score as soon as you can.
If there are no-shows, the guidelines tell you what to do.
Any questions, please ask here!
If needed, I will add information on suggested overlap times for each group, but would much prefer it if players can take the initiative and figure it out themselves based on the Availability spreadsheet (do also look at the notes at the far right for each player).
Thank you!
Corwyn