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free credit offers are dying.

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Mon, Aug 24 2015 6:22 PM (47 replies)
  • cbbcrazy
    488 Posts
    Mon, Aug 24 2015 6:59 AM

    There is a lot to like about the game, there is also a lot to dislike.  It cost me around $50 a month to play here, not big on Ready Go's so it is a direct expense.  The game is much different now than when I started,  I used to do the ads for credits thing until it got too bothersome to mess with.

    For most we are at a crossroad with the game, either we quit or we continue to spend and put up with a product that has a lot of issues right now.  I don't know if it was when VEM was introduced or what but the issues kept on coming once it was implemented.  This game will never be like real golf, so who cares if someone shoots 40 in 18 holes.  I could care less I worry more about myself being able to break 60 every now and then.

    You will have to spend money here to play well unless you have a cheat program.  I will spend the $ and let my eratic index finger do the best it can.  I am retired so I hope it doesnt die,  this is a good past time for me and my friends.

    My 2 cents.

  • overtheedge
    5,885 Posts
    Mon, Aug 24 2015 7:07 AM

    cbbcrazy:
    I hope it doesnt die,  this is a good past time for me and my friends.

    Im with you brother,,,,

  • bubbsboy
    6,879 Posts
    Mon, Aug 24 2015 7:07 AM

    What gets me also is in the normal world companies ask for feedback (questionairres etc), this doesnt happen here. The only feedback is on here and i dont think top execs will be taking note of this. The only thing they take note of is profit margins..up....OR DOWN.

    If i ran this then the first thing i would want to know is how happy are my clients, what do they like best, what is not liked (then bin it) and how they think we can improve.

    Most dont use this forum so WGT can only see by checking data to see how many folk have stopped playing, marry it up with why and then do something about it. 

    Or.......ask and dont be afraid to ask as honest answers are better to hear than bollox. I would rather my wife tell me im a loafing baffoon if she means it, rather than say im still as handsome as the day we met............mmmmmm perhaps WGT are right after all ;-)

  • SweetiePie
    4,925 Posts
    Mon, Aug 24 2015 7:23 AM

    Dying ? It happens with everything. Much has indeed changed here, but then that is all we know concerning life...everything changes. I no longer ponder or judge the changes here because it is of no value...i just go with the flow and try to hit shots. I continue to enjoy blabbering here. I have learned that even the most wonderful, sensible suggestions, desires, needs, regardless of how often they are requested, are ignored, it seems, because they did not originate from WGT. I must say that a vehicle for players on a budget should, by kindness and genuine consideration, be provided as a way to capture credits other than by superior play.  ~ SP ~ 

  • coolasicebaby
    142 Posts
    Mon, Aug 24 2015 7:29 AM

    bubbsboy:

    What gets me also is in the normal world companies ask for feedback (questionairres etc), this doesnt happen here. The only feedback is on here and i dont think top execs will be taking note of this. The only thing they take note of is profit margins..up....OR DOWN.

    If i ran this then the first thing i would want to know is how happy are my clients, what do they like best, what is not liked (then bin it) and how they think we can improve.

    Most dont use this forum so WGT can only see by checking data to see how many folk have stopped playing, marry it up with why and then do something about it. 

    Or.......ask and dont be afraid to ask as honest answers are better to hear than bollox. I would rather my wife tell me im a loafing baffoon if she means it, rather than say im still as handsome as the day we met............mmmmmm perhaps WGT are right after all ;-)

    I have to agree and have said this for a while. I have even mentioned this via email to the company but they dont seem interested to be honest. It seems like there just letting the game ride a wave which is slowly dropping and there happy to see it die. The game is fun and has been for years but greed is the one thing that is killing this game and has been for a long time and a total lack of any sort of innovation fromt he developers. They are clearly not interested and it's obvious to see. Shame :(

  • mel1950
    2,887 Posts
    Mon, Aug 24 2015 7:38 AM

    One day, quite soon I think, we are all going to wake up and try to sign on and get a permanent "Course Closed Due To Frost" sign on our screens... No explanation from the WGT Team as they are all to craven to face us!!!!

    R.I.P WGT...

    Mel

  • donsprintr
    2,063 Posts
    Mon, Aug 24 2015 8:06 AM

    The reports of my death have been greatly exaggerated --- Mark Twain

  • fatdan
    3,379 Posts
    Mon, Aug 24 2015 8:10 AM
    Above: Live Gamer is rebranding as Emergent Payments.
    Image Credit: Emergent Payments

    Live Gamer has rebranded itself as Emergent Payments, emphasizing its shift from gaming e-commerce to the broader market for digital payments around the world.

    Global e-commerce is expected to reach $1.7 trillion in 2015, driven by growth in emerging markets such as Asia, Latin America, and India, according to market researcher eMarketer. And Emergent Payments is going to focus on those territories.

    Palo Alto, Calif.-based Emergent Payments aims to enable digital companies to get to market quickly in fast-growing territories where credit cards aren’t the norm. Emergent Payments handles all of the complex local compliance, value-added tax, and cross-border challenges so that businesses can just focus on what they do. Customers can pay with whichever payment method they prefer.


    From VentureBeat

    Your customers are hitting your platform from several different devices — are you prepared? Free webinar on the omnichannel marketing strategy.

    Andrew Schneider, cofounder and president, said in a statement there’s a significant opportunity for digital companies to grow in emerging markets, much like there was for gaming companies in markets where Live Gamer started out. But it’s a complicated puzzle, given the variety of payment methods and tax requirements, Schneider said. Emerging Payments’ job is to reduce this complexity.

    Nicholas Wodkte, head of media solutions and product innovation at Samsung Asia, said his team has worked with Schneider’s for many years now, solving myriad problems for product launches in Southeast Asia.

    Joost van Dreunen, chief executive of market researcher SuperData Research, said that most global companies prefer to work with specialized payment service providers so they can focus on their core businesses. Gaming companies adopted this path first, and others should now follow, he said.

    Emergent Payment’s flagship product is Pay+, a payment platform that easily enables digital businesses to monetize products and services globally by expanding into the world’s fastest growth markets. Country-specific payment methods can account for as much as 70 percent of transaction volume in global markets, Emergent Payments said. Pay+ works in 180 territories and uses more than 200 payment methods, including credit cards, debit cards, bank transfers, pre-paid cards, online bank transfers, mobile payments, e-wallets, cash-based transactions, and crypto currencies. With Pay+, digital businesses can use a single merchant agreement and one point of integration.

  • TigerLuvsBush
    491 Posts
    Mon, Aug 24 2015 8:11 AM

    R.I.P.

    I am certain the forum will remain open for the shills to keep flogging the passed away bovine..

    *frost it up Chad*

     

  • fatdan
    3,379 Posts
    Mon, Aug 24 2015 8:17 AM

    Visa announced today that it’s planning to acquire Mountain View-based TrialPay, an e-commerce payment platform which sits in between payments and advertising, providing consumers with an alternative way to pay for items by agreeing to take advantage of another merchant’s offer. For example, in mobile applications, TrialPay allows gamers to unlock premium content by agreeing to sign up for free trials of other services, or download other applications.

    Deal terms are not being disclosed, but Visa says the acquisition is expected to close in fiscal Q3 2015. (In other words right about NOW)

    To date, TrialPay had raised nearly $56 million in outside investment, according to CrunchBase, including a $40 million Series C in 2012 from Index Ventures, Battery Ventures, DFJ Growth, Transmedia Capital, Greylock Partners, DFJ and others.

    According to the data published on its website, TrialPay reaches 500 million users, and has a network of 20,000 merchants in 180 countries worldwide, with 3,000 offers available. Some of its better known clients include Disney, Facebook, GAP, NFL, Hulu and EA.

     

     

    Notice anything folks?

    Well...look closer!

    To date, TrialPay had raised nearly $56 million in outside investment, according to CrunchBase, including a $40 million Series C in 2012 from Index Ventures, Battery Ventures, DFJ Growth, Transmedia Capital, Greylock Partners, DFJ and others.

     

    Battery Ventures gave WGT most of the $20 million to get it going!

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