i said from the start of these new balls coming out that you'd see 25's and low 50's needed to win comps from now on. add the payout system to the mix and it's simple.......
WGT don't mind the top players winning all the time, they make no money for them. give lower tiers the super new ball and they think it'll turn them into a better player. they then spend all their money in comps thinking they have a chance, quickly find out this isn't the case and have to deposit real money.
WGT make a sack load.
the only thing i'll change my tune to is i originally i thought the new balls would have everyone scoring low, hence why i thought it should only be a legend ball, i now realise it's to keep the top end players, who can handle the ball, taking the big prizes and leaving everyone below going slowly broke and having to put in money.
the top earners of the RG's are a great buffer to prevent normal talent players from being able to make profit. there's nothing wrong in that, the good players deserve all they get for being that good, but it leaves no room for the lesser players to make 'ball money'.
which in some cases will increase multiple account activity as good TM/ Master/ TP start up another account to hustle the MPC's for their money. lol, which in turn eventually puts the losers out of credits and needing to deposit to keep going in the game.
genius when you start thinking about it.
that's my take anyway.