One important fact that I would like to bring into focus is
that sub 30 and sub 60 players constitute a minority, and so we should be
careful not to infer from their exceptional results that the game in general
has become boringly easy. For any
player, there are multiple ways of increasing the difficulty of the game, if a
greater challenge is what he or she fancies.
Take me for example. I am
currently playing with the 280 yards R9 driver, combined with the i15 clubs, and
even with the legend Callaway z balls, which I love, believe me when I say that
I experience plenty of realism. My
latest scores testify to that, as they are on par with regular PGA scores. Mind you, I’m not that good, and my reflexes
are not that great, but I did make it to the legend tier, which implies that I
am not that bad either.
Still, a number of players have posted some good ideas, but
again let us forbear from taking isolated examples to draw general conclusions.
Incidentally, while initially making all clubs available to
anyone that has accumulated enough points seemed to me questionable, I now
recognize that at any tier, if a player starts scoring better, thanks to better
equipment, he or she will soon enough be bumped up to the upper tier, and be
pushed back to further tees, from which the game is more of a challenge. Therefore, I contend that there is nothing
fundamentally wrong with the system as it is, though there is no doubt in my
mind that it can be improved. I personally
love this game to distraction, and hope that WGT will stay the course of
cautious receptiveness to players’ inputs, to avoid the implementation of so-called
improvements that would be viewed by many as the total opposite.