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MicrosoftInternetExplorer4
Putting
I usually calculate tournament green speeds at 70%,
very-fast at 85%, and fast at 90% (if it's a 10' putt and 1" uphill,
figure it's 11 feet, multiply that by the 70/85/90% factor and that's how hard
you should hit it)
Fast =Distance + or – Elevation x .90 = Putt
VeryFast =Distance + or – Elevation x .85 = Putt
Tournament =Distance + or – Elevation x .70 = Putt
Average =Distance + or – Elevation x 1. = Putt
Slow =Distance + or – Elevation x .1.1 = Putt
Chip Shot
- 1) What is your lie in the rough and how far away is
the green. Remember if you are more than 2yds from the green, don't use
the chip.
- 2)What is the elevation difference.
- 3)What is the break of the green where your shot will
first hit the green. The break may be slight near the hole, but remember
that the ball rolls for 75% of the shot. Try dragging the aim arrow to
where you think the ball will touchdown, and check the break there also.
- 4)Always practice using 1 type of chip. I always use
backspin, very rarely using topspin or no spin, so all distances given are
using backspin.
Pitch Shot
The pitch shot gives about 50% air
travel before hitting the green. This means less time rolling, and less
influence from the break.
- 1) From 30/40 rough add 0 yard
- 2) From 40/50 rough add 2 yards
- 3) from 10/20 sand subtract 1 yards