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sandbagging out of control

Mon, Oct 24 2011 4:39 AM (168 replies)
  • TheAceFactor
    2,147 Posts
    Sun, Sep 4 2011 9:54 PM

    TaterNater:

    Legend = Dinasour..

     Just turned 25  tyvm.  ; )

     

  • piztaker
    5,743 Posts
    Sun, Sep 4 2011 10:10 PM

    Jalabar should run this site. I've never read so much common sense in one post before.

  • flaccus
    516 Posts
    Sun, Sep 4 2011 10:31 PM

    piztaker:
    I've never read so much common sense in one post before.

    second that, but there are a lot of good guys out there

  • DukemanII
    21 Posts
    Sun, Oct 16 2011 6:17 AM

    Match play and alt shot games can not be used in figuring a players avg. for the simple fact that score is not kept and putts and even holes can be conceided.  With the current systume WGT is using...the only thing honest players can play a fair MPC is to only play other players who are at the same tier and levels that you are.. I got to level 88 as a tour master and got the R11 driver..and burner irons and all the sudden I was beating legends on a regular basis...when i moved up to legend the game evened out against legends but now masters and tour masters kick my ass ...

    Easy solution..the top equipment ( R11 driver and burner 2.0 irons) unlock once the player achieves Legend. This way the freaking cheaters cant stay at pro or tour pro and hit from the white tees with the best gear and eagle every damn hole. Limit the driver distance to pro's to 250 masters 270 and legends get the the distance...or make everyone play from the same tee's and green speeds..the current systume rewards the sandbagging cheaters and penalizes the honest good players. If i was on a real golf course and playing someone for cash...i sure the hell wouldnt play from the championship tees and let the other guy hit from the kiddie tees....

    WGT needs to get rid of the stupid levels and make this a fair game again.

    Brian

  • MBaggese
    15,367 Posts
    Mon, Oct 17 2011 10:12 PM

    DukemanII:
    WGT needs to get rid of the stupid levels and make this a fair game again.

     

    Yuuuuuuuuuuppppppp!

  • claremoreblue
    2,322 Posts
    Mon, Oct 17 2011 10:19 PM

    Apparently Duke it was ok before you moved back. Why biatch now?

  • JaLaBar
    1,254 Posts
    Mon, Oct 17 2011 10:29 PM

    claremoreblue:
    Apparently Duke it was ok before you moved back. Why biatch now?

    I would say that it was never 'ok', and glad he's finally seen it.

    I don't mind the different green speeds.  I'd rather putt on tourney greens.  It's a simple matter of math and adjusting the break, and balls seem to roll truer on tourney greens than other speeds.

    Someone posted a very good idea on another thread, and I sent it to WGT as a suggestion via e-mail.  That was to have green speeds increase by tier, but hole lengths increase by level.  For example, from level 1-25 you play from the Amateur tees.  Level 26-50 from the Pro tees.  51-75 from the Master tees.  And at level 76, you move to the Legend tees.

  • MBaggese
    15,367 Posts
    Tue, Oct 18 2011 8:25 AM

    JaLaBar:
    Someone posted a very good idea on another thread, and I sent it to WGT as a suggestion via e-mail.  That was to have green speeds increase by tier, but hole lengths increase by level.  For example, from level 1-25 you play from the Amateur tees.  Level 26-50 from the Pro tees.  51-75 from the Master tees.  And at level 76, you move to the Legend tees.

     

    That makes too much sense!

    That would cure everything and could be implemented immediately without changing/restricting equipment.

  • gilman10
    431 Posts
    Tue, Oct 18 2011 11:02 AM

    MBaggese:

    That makes too much sense!

    That would cure everything and could be implemented immediately without changing/restricting equipment.

    What do you do about people who are genuinely no good? I know way more people who are poor players than are sandbaggers. There are a few people that I know that struggled to make it from the pro tees to the masters tees even while using master equipment, and even now months after making master have a >70 average. Level based tees would be unfair to them. Not to mention it would force people to buy the new equipment.

    The optimum solution continues to be: do not play MPCs against sandbaggers who are easily identifiable, and they have little to no affect on you.

  • JaLaBar
    1,254 Posts
    Tue, Oct 18 2011 11:58 AM

    My solution is still, in all tournaments where credits are involved, have all players that are in direct competition for the prize hit from the same tees.  Whether it's an MPC, an open RG, an open free tourneys, etc... if there is a credit prize that players from all tiers are competing for, all the competitors should hit from the same tee box.

    So it doesn't apply to tourneys like the free unlimiteds since the prizes are tier selective.  And it wouldn't apply to non-tourney ranked rounds.  Could even make a 'Use tier tee boxes' option when creating CC tourneys.  But when players from all tiers compete in any game where they are all playing for the same prize, they should play from the same tees.  Seems simple and would almost totally make sand-bagging obsolete.

    My thought is this:  The big problem with dual-accounts isn't so much that they shoot a 60 in a hack tourney.  It really doesn't affect many of us.  But why do people make second accounts?  I don't think it's to win chump change 'ruling' the hack tier.  It's because they reached a point where they weren't as competitive as they wanted to be.  So they want to make another account, but they want to keep it at a level where they can compete.  I submit that most second accounts are made expressly to sandbag with.  If you equalize the tees in the real money competitions (again RGs, MPCs, Premium Open Tourneys, etc), it eliminates the sand-baggers.

    And as I said, I don't care about green speeds.  You are either a good putter, becoming a good putter, or not a good putter.  Green speeds are math and experience.  Once you know them, it's all about hitting your ding, whether you play curves or aim or a combination of both.  Once you learn how green speeds affects power and how it affects the amount of break in a grade, if you hit your spot, you make the putt.  If you don't, you miss.  And that will happen on whatever speed green you are hitting.  Rarely blow a putt past the hole, and I rarely leave one more than 1' short.  But, I miss sometimes.  You can put me on glass or a shag rug, and if I miss, it ain't going in.

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