Ecka65:
Fair enough, but I think my point (whilst blunt) is valid. You should know how hard to hit it
you are completely right. We still know more or less where the previous avatar movements were along the meter but this has some impact anyway.
The length of the meter is the same for each club (I think, didn't check for each single club), except for a tiny difference for the putter but it's essentially the same. So 1cm along the meter represent a very short distance when you putt with the 15ft scale (around 2-3ft, but it doesn't matter for my point here if the figures are exactly right) but 1cm when you use a 220yds iron would represent 25-30 yds.
So for putting, I don't even use avatar movement or scale glued on screen etc, nothing but feel because few millimeters doesn't represent much change in the distance, but with a long iron, 1mm is already few yds.
Avatar movements where used as virtual graduations along the meter. For the first few movements starting from full shot, players have calibrated their clubs by trial and errors (which takes some time). So after a large number of rounds, one knew with good accuracy the distance corresponding to those virtual graduations. And in between them, interpolation (guessestimate if you want) were used. If one decreases the number of avatar movements near fulls shot, the distance between two consecutive virtual graduations is thus increased and this has an impact on this interpolation and on accuracy of the estimated distance.
As I already explained in another thread, they could have easily reduced the number of frames for the swing animation (going from 20 to 12) without changing the 4 first avatar movement. You keep the 4 first movement and reduced by a factor two the rest of the frames (4+16/2 = 12). This would have the same impact on loading time without changing the game play for those whose took of their time to calibrate their clubs with respect to avatar movements.
It takes time (a lot of time) to master this game (and this is an endless process). Estimate correctly distances is one important aspect. With this change, they have affected the game play of some players. In my view, this is not respectful because those players spend time and money to try to improve their game and now they have to start again the work, spending time and money again :) .
Regards