mantis0014: There is a problem with the 'Burner Irons' when you ding your shot. This might sound stupid to alot of people, but I have found if I ding the irons, they will either go straight to towards the pin, allowing the wind to carry it away (not where you aimed it) or strange things like this can happen, where the ball will go in a direction unknown
I don't know if it's a problem with the irons but I see this too. Sometimes a ding gets a wtf reaction that's hard to swallow. My thinking is that by dinging a shot you bring the entire deviation range into play-the good plus the bad. Supposedly, the better the equipment, the better the result. But when you catch an extreme deviation you get the wtf. However, barely missing on the upwind side (like a pixel or 2) seems to yield more realistic results.
Imagine the ball coming straight down on top of a triangle. A perfect line would hit the top of the triangle and either sit there, roll down the left side or roll down the right side. If deviation is random you have a chance of rolling down either side when it hits the top of the triangle perfectly. However, if that ball comes down anyway off center it's pretty much guaranteed to roll down the side it came down on.
Now, since the ball is not likely to sit on top of a point, flatten the top of the triangle by whatever you want-ball width or whatever. There's where the ball lands on a ding and stays put. The wind variable enters the scenario and you can see what would happen.
None of this pie in the sky theory explains the OP's situation. It defied logic unless he caught the worst maximum deviation, whatever that is.