Romax: Soooo what game rules should we be using as a guideline for online golf??? Perhaps ping pong. checkers or chess ?
I'm sorry, but you do not make much sense. I get it that you want to use the wedge, that you want to play each putting competition a million times to get your markers right, but some of us would like to be confronted with a very tricky putt. One that goes left, up, down, right and then left again. Some of us like to read the green and imagine how the ball will roll. Some of us like to put together our calculations and our imagined ball path and give it a go. Then, when the ball follows the predicted path we get a feeling of satisfaction.
Bring the wedge out for a long putt we can do at any time in any game, but extremely tricky putts are rare.
Now, when someone sets up the course for a putting competition I'd bet that he, or she, puts the pin and the putting position with a putt in mind. A putt with a putter, a putt that stays on the ground.
Personally I will not enter any putting competitions that are not single play since a unlimited play competition will always be dominated by those who play it over and over again with a notepad in front of them. Maybe they even have small pieces of adhesive material they attach on the screen as aim points. Or they use the wedge.
So my suggestion to WGT would be:
1. Make single play putting blitzes
2. Make some putting blitzes putter only.
Then the wedge people can millimetre tune their aim and strength in some games and others can enjoy a proper putting challenge.