Which brings us to another desideratum on playing conditions. Real golf is "unfair" in the sense that playing conditions change throughout the day. Sometimes it's windy, sometimes not, sometimes there's rain, and the greens are soft, but elsewhere on the course drives don't roll as far, the sand is heavier, etc.
At some point it would be cool for some of this wackiness to be built into the way rounds are played at WGT (variable conditions, which could be designed to average out to a fair level).
We have this already to a limited extent with the wind. There is a general range, but the actual speed and direction on any given hole during a given round does vary.
Bring on the rain and all the rest.