I want to add my thanks to WGT for offering what I hope is the first of many weekly, and free, uneven lie tourneys. Please know there are a lot of dedicated players out there that really want that extra challenge, and as others have said, variety is great. We don't want to deny the 'flat-earthers' their beliefs (!!!), we just want some of the real stuff!
Also, please let's not turn this thread into another complaint session about unevens. Sure, it isn't entirely realistic, but it's a lot more realistic than finding a perfectly flat lie every time. Around the greens is particularly hard, but to my mind that's where WGT in this gameplay more perfectly simulates Major-level golf. These are the courses the Majors are played on; it's not the week-in, week-out PGA tour with bunkers from which the pros expect to knock it stone dead every time. In the Majors the courses are set up tough, so that if you miss a green, perhaps by getting ambitious in aiming at the flag, you pay a heavy penalty. To me, the difficulty of severe lies around the green better simulates the experience of playing top-level golf.
Please check out the many forum threads offering advice on getting to grips with unevens (good places to start are listed below). Yes, it's a steep learning curve, but now we have the mulligan feature, so there's really no excuse not to load up with starter balls (so that your practice is free!), step out onto a course in unevens practice mode, and begin to figure it out. Playing with starters (even starter clubs) is, IMO, the best way to learn. That's how we all started in this game, after all, and it really helps to go back to basics.
One of the reasons it's tough around the greens is that the loft on the 'fancy-club' wedges is so extreme. Greater loft exaggerates the effects of an angled lie, essentially increasing the angles... and that's why you get what seem to be WTF shots. Try pitches, or punches instead, and club up until you get a good idea what a red lie box means, and what the speed of the dots are telling you.
Above all, if you try it, change your expectations. The game is no longer a birdie-fest. Par often becomes a good score. You have to choose your times to attack the pin wisely. Start by thinking GIR, and then gradually play more aggressive when the easier lies suggest it.
Good luck, and have fun! The extra challenge may seem daunting, but I promise you, it's incredibly rewarding. You come off the course feeling as if you've really engaged with the architect's vision, or in the case of a course like RSG, with what nature created.
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Uneven Lies...
Uneven Lie Tutorial