About learning the shots, one of the most useful shots (under used and underrated) you should learn is the flop shot, a round saver, especially for a scrambler which you will be for a while.
Hit at line left of ding for all flop shots, they'll take a while to learn (never mastered) and be consistent, I wouldn't play a flop for any over 35 yards (lowest two wedges), but they need a lot of thinking and adjustment as you use/change clubs and balls. Lies, winds, green speeds and breaks all have to be factored in.
The flop is my favourite shot -never mastered- but utilised well for a scrambler like me.
I was given these putting tips for all green speeds, simple maths with a calculater by your pc and using your putter pal. They work for me, let us know in the forum how it goes for you.
The rough mental math is,
Distance X speed - add or minus 1ft for each inch or elevation then add 1 or 2 ft.
Tweak for breaks, wind and experience.
speed stimp
Slow = .03
Standard = 1.1
Fast = .85
Very Fast = .80 10
Tournament = .75 12
Champion = .71 13
That's a big range to use just one variable number in the calculations. If the stimp meter (top right in game screen when putting) is 11 it'll be near Very Fast speed and at 12.9 it's pretty much Champ speed.
Black grid = Flat ~ Blue = Uphill ~ Red = Downhill
Yellow or brighter = PRAY! :-)
Below is a rough estimate for a 30 foot putt on a black grid.
Champ Speed (13 stimp) = 72% or 30% less power.
Tournament (12 stimp) = 74% or 25% less power
Fast (9 stimp) = 97% or 3% less power
Slow (7.4 stimp) = 113% or extra 15% power.
Other putting tips here: search.aspx?q=putting help tips
More putting: 252172.aspx
Pitching: search.aspx?q=wgt pitching tips help
Chipping: search.aspx?q=wgt chipping tips help
Bunkers: search.aspx?q=bunker tips help
Flops: search.aspx?q=wgt flop shots tips help
Uneven lies: search.aspx?q=help tips uneven lies
I'll keep updating this post as I get new info/tips. Add to these if you can.