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Spin Error on Drives

Fri, Feb 3 2012 6:30 AM (185 replies)
  • briggs8587
    278 Posts
    Thu, Nov 3 2011 9:14 AM

    WGTicon... i thought you said you had been reading this... go back 2 or 3 of my posts in here and you will see my complaint and replay.

    I am sure you said you had been reading all of this???

    You can PM me with a response thanks

     

  • jvr86
    799 Posts
    Fri, Nov 4 2011 4:13 AM

    Icon.

    Sorry to respond late, after the email issues, I'm reading all the WGT emails late..lol 

    WGTicon:

    I want to focus on something else. Those who get these errors, what browsers are you using? I am particularly interested to see if it's IE, Chrome, Firefox or something else, so if you can reply, i'd appreciate it.

    -wgticon

     

    I use Google Chrome

    I used firefox before (like 3 moths ago) but Chrome doesnt mess that much with my meter lol so I changed to this.

    Any way, the spin error is not something that happens every day. May be we didnt notice it when we have a lot of fairway to work with because the ball will travel by roll instead of air, so we have decent distances and no complains and we didnt paid attention.... Been a random bug (if it is a bug) and that shows up only in specific holes that we want the ball to travel more... It's a little hard to find a lot of evidence.

    Jvr

  • FlyinDoc
    201 Posts
    Fri, Nov 4 2011 5:17 AM

    Icon,  I hate to say this again, but the frequency of the bug is definitely so much more in Match Play and Alt Shot games. I played several Stroke Rounds recently, and not a single Spin Error. Played an Alt Shot game after that, and my partner and I got 3 glitch drives in a row. We can't all be imagining this thing up!

  • jvr86
    799 Posts
    Fri, Nov 4 2011 5:41 AM

    FlyinDoc:
    Icon,  I hate to say this again, but the frequency of the bug is definitely so much more in Match Play and Alt Shot games. I played several Stroke Rounds recently, and not a single Spin Error. Played an Alt Shot game after that, and my partner and I got 3 glitch drives in a row. We can't all be imagining this thing up!

     

    Im not a compuer Expert, but may be he is right that multy player games shows more problems but not because the game is different...

    May be Icon is right too that game act the same on every type...

    but a logical "example" situation can be that in multy player game the "thing" (I dont know how to call it) can be procesing more data and "miss", "lag", "avoid", or any problem; and make the spin error...

    Another example: may be the game doesn't recognize the new player to shot spin, and leave the last player spin configuration...

    Or any thing that doesnt mean that the game is different but the multyplayer format is more sensitive for an error due the data process or any other thinng that an expert can name :D... really I barely manage excel and some basic network issues lol.

    Jvr

  • genorb
    1,255 Posts
    Fri, Nov 4 2011 5:56 AM

    jvr86:

    I use Google Chrome

    Any way, the spin error is not something that happens every day. May be we didnt notice it when we have a lot of fairway to work with because the ball will travel by roll instead of air, so we have decent distances and no complains and we didnt paid attention.... Been a random bug (if it is a bug) and that shows up only in specific holes that we want the ball to travel more... It's a little hard to find a lot of evidence.

    I use also google chrome.

    Good point Javier. Indeed, one notice (or care) really this problem when you have to clear nasty stuff like the bunker on Bethpage #4 or using the shortcut between trees and bunker on Bethpage #9 for example.

    I remember that on Bethpage #9, with R11 driver, Callaway Iz (non legend) and 6mph wind tailwind, I couldn't reach the fairway through the shortcut during an alt shot game. But it happened also on some par 5 on RSG for example (the one with the bridge, don't remember the number of the hole), where you care less because the ball rolls and the distance covered is still OK.

    I understand very well the position of Icon. This is indeed a very strange issue. First of all it looks like it happens only when you play against one or several opponent(s) (Match Play or alt shot) and even in that case, it doesn't happen all the time...

    I do not know how the game is coded. I understand that when you play it shouldn't matter if you play alone or with someone. The shots are encoded the same way I guess. But when you start a match or an alt shot, there are additional parameters compared to single stroke game no? Perhaps those additional parameters interfere somehow with the spin registration. Perhaps when the spin is set with the cursor, it is not registered for some reason in some cases...

    Once again, strange issue and because it's not systematic (at least no one up to now can give a systematic procedure to reproduce it with 100% success), it will be hard to fix... Good luck to the engineer :) .

    Regards

  • andyson
    6,415 Posts
    Fri, Nov 4 2011 6:25 AM

    genorb:
    First of all it looks like it happens only when you play against one or several opponent(s) (Match Play or alt shot) and even in that case, it doesn't happen all the time...

    It is not ONLY  multi-player genorb.  There are two single player replays in this thread displaying the low trajectory ball flight.

    I'd look for equipment related problems first.  I've never used Legend Callaway balls and can't say I've seen the problem with Lvl 35 Callys or the Dove ball.  Trying the WGT Legend Only ball now for a couple of rounds to check.

    My second choice would be a GUI problem where the spin dot becomes "glued" to the cursor and the dot gets moved off full backspin.

  • Allen63
    364 Posts
    Fri, Nov 4 2011 6:55 AM

    I appreciate all the effort and deductive reasoning, but let me add these tidbits:

    1. It's NOT the ball (at least not Legend vs Standard). I have a guild mate that uses non-legend cally's and it happens to him regularly too.

    2. It definitely is NOT multiplayer related as I've had it happen in single player as well. Most of my rounds are mp so it may seem that's related, but I really don't think so.

    3. If the program is reading less, or no, spin on these suspect shots, I can assure everyone the graphic representation on my screen (the red dot on the little ball on the bottom right) does not reflect that. I've set the spin and it shows exactly where I set it all the way through the shot on the red dot and ball, but the actual ball flight doesn't correspond..

    On another thought, I've noticed when these "dead" shots occur, the wind seems to have a greatly diminished effect on the trajectory too. If there's less spin imparted on the ball, this would stand to reason. If it's not because of not getting the spin the player asked for, then maybe there is something causing a number of parameters to get lost or unapplied during these shots.

  • genorb
    1,255 Posts
    Fri, Nov 4 2011 7:26 AM

    andyson:

    I'd look for equipment related problems first.  I've never used Legend Callaway balls and can't say I've seen the problem with Lvl 35 Callys or the Dove ball.  Trying the WGT Legend Only ball now for a couple of rounds to check.

    I use level 35 callaways and I did see this problem several time and you are right only in multi-player (at least for me).

    Regards

     

  • andyson
    6,415 Posts
    Fri, Nov 4 2011 7:39 AM

    No offense intended, I'd sure like to see a replay of this error with non-Legend Callaway balls.  Meanwhile I'll play closer attention to the trajectory and distance on my full bs drives to see if I can get a replay.

  • samcoffeeman
    57 Posts
    Fri, Nov 4 2011 5:35 PM

    I just had it happen to me on two drives in a row.  I dinged them both, one came up short and cost me a match.  This was the first time I noticed it happen, I joined in May I think.  It was in Alternate play match.  I was using Callaway i(s), not the legend balls as I am not a legend.  I use google chrome.

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