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Avatar movements have changed!

Mon, Oct 10 2011 6:51 AM (147 replies)
  • Woodoworkery
    3,498 Posts
    Wed, Oct 5 2011 7:34 AM

    But, sometimes more than not a shot requires going somewhere in between the movements

  • YankeeJim
    25,827 Posts
    Wed, Oct 5 2011 7:37 AM

    Woodoworkery:

    But, sometimes more than not a shot requires going somewhere in between the movements

    Exactly. Spreading out the distance between the moves has made it easier to play by feel, too. The move just gets you in the right church. The feel gets you in the right pew.  ;-)

  • andyson
    6,415 Posts
    Wed, Oct 5 2011 8:51 AM

    YankeeJim:
    The move just gets you in the right church. The feel gets you in the right pew.  ;-)

    Feel, that's like groping in the dark IMO.   Jim, you don't use a ruler or tape or an overlay so you don't understand how precise it can be.  All you can do is imagine what its like.

    I use a cthruview overlay  that is very, very precise.  Courtesy of DocMurphy's post.  Here's a look at power set to 95%

    I can easily see 95% as all my lines are 2 pixels wide so I split it.

    Say I want to hit my 190yd 5 iron only 180yds?  180/190 = 94.7%

    Since my power meter is 343 pixels wide and equals 100% power, then 1 pixel equals 1/343 power or 0.29%.  i.e.   each pixel move on my meter equals 0.3%.  so for 94.7% I back off 1 pixel. And it looks like this:

    Since the new avatar move is somewhere below my 92.5% mark it appears to me you have to grope your way in the dark to hit 180yds where as I can dial it in.

    I hope this helps you understand how rulers and tape and overlays are more precise.

    Andyson, anal retentive to the max! LOL

     

  • GoldCard
    298 Posts
    Wed, Oct 5 2011 9:39 AM

    YankeeJim:

    The avatar move is a graphic that never changes, regardless of how tired you are or how you look at it.

    Well it sure has moved now!

  • YankeeJim
    25,827 Posts
    Wed, Oct 5 2011 9:57 AM

    andyson:
    I hope this helps you understand how rulers and tape and overlays are more precise.

    Wow. Pretty impressive, Andy. The Cadillac of rulers. LOL A great argument for just exactly how much accuracy makes a difference, too.Heh-Neither method produces exact results anyway. That's why the pews are so long. :-D

    p.s., Now I understand why it takes you so long to shoot and how any kind of meter that isn't perfect would hose you. No wonder you jump through all those hoops. Oiy! Too much work.  ;-)

  • andyson
    6,415 Posts
    Wed, Oct 5 2011 11:21 AM

    YankeeJim:
    Now I understand why it takes you so long to shoot and how any kind of meter that isn't perfect would hose you.

    I sure hope you don't cut your wood for cabinets by feel!  Hmm let's see.....that looks about 37 3/16".  Close enough.  ;~)

  • DarSum
    1,440 Posts
    Wed, Oct 5 2011 6:47 PM

    andyson:

    Feel, that's like groping in the dark IMO.   Jim, you don't use a ruler or tape or an overlay so you don't understand how precise it can be.  All you can do is imagine what its like.

    Ok Andy I'm gonna be a Ahole here and compare some stats of a ruler user (yourself) and a avatar movement movement user (myself) and see how much more precise the ruler is.

    Your Stats:

    GIR: 71.93%

    Avg Dis To Pin: 15ft

    My Stats:

    GIR: 81%

    Avg Dis to Pin: 14ft

    Honestly I think both ways of playing were just as accurate as the other. Just getting the distance right is the easy part. Judging all the other factors is what kicks my butt. Then you gotta rub a rabbits foot with the other hand, cross your toes and pray you don't miss the ding on the bad side of the wind. Or miss the ding at all.

  • andyson
    6,415 Posts
    Wed, Oct 5 2011 8:30 PM

    DarSum:
    Honestly I think both ways of playing were just as accurate as the other. Just getting the distance right is the easy part. Judging all the other factors is what kicks my butt. Then you gotta rub a rabbits foot with the other hand, cross your toes and pray you don't miss the ding on the bad side of the wind. Or miss the ding at all.

    I disagree.  Your stats prove nothing.  Your having almost 3 points higher fairways hit will have something to do with GIR.  My very real inability to ding irons and wedges is another factor.  Setting the power by feel is not as accurate as with a ruler.  As I showed above.

    Lets see in 4 or 6 months if you maintain that GIR with the new avatar moves.

  • BolloxInBruges
    1,389 Posts
    Wed, Oct 5 2011 8:47 PM

    Andyson, in the past with more av. movements you could get it down to the pixel, my thought process on shots would be like "ok 13 congress, 10 tail, this should be 5i 3 pix above the last av movement".  I play in fullscreen so it is quite easy to note each individual pixel of power in relation to an av. movement. 

    TBH, there were only a few clubs that I really used avatar movement for anyway, and I had those spots so ingrained into my head after months with those av movments it's still pretty easy to get it right (for me) without the use of a ruler.  The only thing I have ever used is a piece of paper with 5 dashes drawn on it that fell between the av movements on the daytona putter.  Also cames in handy on some common shots like the bunker on 9 oak, i would know the 15 yd punch was exactly the 4th dash on my paper.

  • DarSum
    1,440 Posts
    Wed, Oct 5 2011 9:08 PM

    andyson:

    I disagree.  Your stats prove nothing.  Your having almost 3 points higher fairways hit will have something to do with GIR.  My very real inability to ding irons and wedges is another factor.  Setting the power by feel is not as accurate as with a ruler.  As I showed above.

    Lets see in 4 or 6 months if you maintain that GIR with the new avatar moves.

    But it wasn't by feel, Andy. Those avatar movement yardages I posted were the same all day every day. I think the biggest gap from my 80 yrd wedge down to 20 yrds was 7 yrds. So you have 7 yrds between on movement to the next have of that is 3.5 yrds. Half of that is 1.25 yrds. Half of that is .625 yrds.

    And btw I don't use avatar movements for any club above the PW. You don't need too by adding or taking off yardage with backspin. So I'm never hitting any club above the PW with less than 1 avatar (or I guess 1/2 now) movement down. 90% of the time it's 100% power using ball spin to control distance.

    Why is it all the guys that use these homemade meters think there is no way possible avatar movements can't be accurate? If you've never played that way how on earth would any of you know?

    We're actually playing the game the way it was meant to be played and not using a crutch taped, or over laid, on our monitors.

    I'm willing to see where I'm at with GIR's in 4 or 6 months with the new movements. I'm adjusting ok to it so far. We can make a little wager to make it interesting if you want ?? Sleeve of balls? You owe me a sleeve if it goes up 2 or more points. I owe you a sleeve if it goes down 2 or more. Problem is I'll forget about it by then. : /

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