Wouldn't it be more constructive if we were to address the original purpose of this thread which was to determine if avatar movements have in fact changed, wgt's reply as to their reasons for the change and our suggestions?
.Obviusly they have been changed.
Wgt's response was,
WGTadmin:
Based on your feedback, as our valued WGT players, we’ve
been looking for various ways to help speed-up the game, and one of the areas
we’ve identified is the time it takes to download and process avatar swinging.
In last night’s update, we reduced some frames in avatar animation, which has
significantly reduced the size of avatar download and improved loading times,
especially during multi-player matches where this affects most players. This
change has no effect on the power of the swing or the distance which the ball
will travel. However, some experienced players may notice there are a few less
frames in the swing.
Please let us know your experience with the new avatars
and any suggestions are deeply appreciated!
Thanks!
No where here has anyone mentioned whether or not they have noticed a faster or slower page loading time and input is needed from players ( that do play multiplayer games) on their experiences since the change?
As I player RG's and Kaiwah exclusively (My choice!) and have never suffered badly with loading times or swing meter issues, I am not in a good position to judge, but as an avatar movement user, I would like to see a change bringing back at least the last 3 or 4 movements as they were.
We know wgt are watching this thread!
Lets keep replies constructive:)
Are pages loading faster in multiplayer?
Any improvements in meter stuttering?
Suggestions for improvement?