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The best thing I did to better my score

Thu, Nov 7 2013 12:50 AM (75 replies)
  • genorb
    1,255 Posts
    Fri, Dec 23 2011 2:46 PM

    BubbaCrusher007:

    no pizz ant 5 mph wind is gonna knock that shot down no 7 yards,,,thats the problem with that theorum.

    First of all it depends how far you are from the pin. The distance you lose because of the headwind is not the same if you are at 100 yds or 200 yds from the pin. That's why this is a % and not a fixed distance that you have to add (the wind is acting continuously on the ball while the ball is in the air, so you loose more distance when you are far from the pin)

    Secondly in the example of the original post, there is an elevation of 12 ft which you have to take into account. This elevation already add 4yds (roughly) without taking the wind into account.

    Regards

  • genorb
    1,255 Posts
    Fri, Dec 23 2011 2:52 PM

    bluescouse:

    Apologies - no offence meant. I also hate seeing well-meaning people dissed on these forums.

    I admire your intellect but, sadly, I just don't understand it!

    Sean

    Thanks Sean but it was not about your reply :) . 

    I tried to write down the Titus formula in a simple way. I hope it's clear enough. You just need to replace the letters by the numbers you see while playing (distance, elevation and wind). However this only work with straight wind (headwind or tailwind) and for wind smaller than 20mph (roughly). For pure cross wind, the distance is not affected. For intermediate wind, between cross wind and straight wind, it's a bit more tricky. I can explain, but people will throw me stones... :)

    Regards

  • titus1919
    130 Posts
    Fri, Dec 23 2011 2:58 PM

    genorb:

    titus1919:

    to factor a head wind  it is wind speed x .004 then subtract the answer from 100 then it is yards to pin with elevation change divided by the previous answer

    I guess you mean 1 instead of 100.

     

     

    Actualy it is .100

  • titus1919
    130 Posts
    Fri, Dec 23 2011 3:09 PM

    I put all of this out here beacause it helped me.  If someone else can use this formula to improve there game great.  Genorb thanks for your help and suport on the formulas.  If it doesn't help you sorry do your own thing.  If you want to belittle how I play the game you can go eat a d***.  If you don't understand And want to know more about the formulas I use send me a message and I will explain more. 

  • AlexBorgesjr
    1,305 Posts
    Fri, Dec 23 2011 4:49 PM

    nobody is adding whee to strike the ball, for distance and spin hitting greenone inch culd bounce left or right go up or down hill,or stop.  now what do you always strike the ball where the dot is 2 dots down all the way down.

  • AiricR
    135 Posts
    Fri, Dec 23 2011 8:39 PM

    Completely lost....Yeah.... Tongue out on right side of mouth...breaks left...

    But the mathematics do encompass this game as it did back in the old MS Links era and I used to be addicted to that as well and had all kinds of spreadsheets and charts and crap hanging off my crt...I refuse to get that deep into this one...I do the Blue and The Red and Avatar movements for dist...thats about it....

  • Teedaawg
    276 Posts
    Fri, Dec 23 2011 11:16 PM

    Ok...wow!!!...I'm sorry to say that I dont get it, even though I'm great at math... I really tried. Can you plug in some numbers for me...I learn best from example, better than anything else...I get the D = D + E/(3...devided by 3 for elevation)...but I don't get the 1 - (minus?) A * (is that * multiplication?)

    I think it's great of you to share these nuggets by the way!!!

    Thanks in advance & Merry Christmas to all!

    Tee

  • Laute
    285 Posts
    Sat, Dec 24 2011 12:16 AM

    I'm very interested to know  that,  Genorb, & I thank you very much for your help here. 

    I'll throw you flowers!!!!

    Best regards

  • genorb
    1,255 Posts
    Sat, Dec 24 2011 1:35 AM

    Teedaawg:

    I learn best from example, better than anything else...

    Here is an example. I first rewrite the Titus formula to have everything in this post, 

    D = distance indicated in yds

    E = elevation indicated in ft (sign + in the formula if upward, sign - if downward)

    W = wind in mph

    A = 0.004

    D' = new effective distance

    Headwind

    D' = [D + E/3] / [1 - A * W]

    Tailwind

    D' = [D + E/3] * [1 - A * W]

    Examples

    Headwind and upward elevation

    D = 150 yds; E = + 12ft; W = 10mph

    Then

    D' = [150 + 12/3] / [1 - 0.004 *10] = 154 /  0.96 = 160 yds

    Headwind and downward elevation

    D = 150 yds; E = - 12ft; W = 10mph

    Then

    D' = [150 - 12/3] / [1 - 0.004 *10] = 146 /  0.96 = 152 yds

    (however if there is a big downward elevation, the ball stay longer in the air before touching the ground so the effect of the wind could be a bit larger)

    Tailwind and upward elevation

    D = 150 yds; E = + 12ft; W = 10mph

    Then

    D' = [150 + 12/3] * [1 - 0.004 *10] = 154 *  0.96 = 148 yds

    Tailwind and downward elevation

    D = 150 yds; E = - 12ft; W = 10mph

    Then

    D' = [150 - 12/3] * [1 - 0.004 *10] = 146 *  0.96 = 140 yds

    Hope this is clearer. Once again, this is an estimation. Spin and dinging or not the shot (especially with full backspin) can influence strongly the distance of your shot. For example with R11 and Callaways, no spin or just 1/4 of back spin makes noticable difference in the distance travelled by the ball.

    Regards

  • Lordfds
    18 Posts
    Sat, Dec 24 2011 7:35 AM

    I am enjoying the depth in which players are investigating this game. The above algorithm is inspiring, and can be viewed/used in 2 ways.

    1) If your a die-hard player looking for perfection... the accuracy in using this calculation will be of benefit, and no doubt bring you closer to your goal.

    2) If your a duffer like me... knowing approximately how wind speed and elevation effects your shot will probably save me a stroke or two. 

    Either way I would like to thank you for sharing it!

    Now if I can get someone to give me the formula to replace my faulty eyes and shaky hands, I might actually hit the ding from time to time. Until then, I'm enjoying chasing the rainbow to lower my game...

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