I have read, understood, and valued every input in this thread, and there is no doubt in my mind that we can find a justification for leaving the legend tier as it is or splitting it, with sub-60 legends being grouped in an upper champion tier, with further and tougher hole locations, and championship greens. Mind you, the calculation of the average in its current format, with a set number of ranked rounds beyond which this average can no longer increase, only decrease, as a player posts a low enough score, however rarely, is a definite problem that needs to be addressed, as it leads to painful absurdities.
Having said this, I invite everyone to go back in time and reflect on the uproar that the introduction of the legend tier initially created. Many good tour masters were promoted overnight to the legend status, with harder playing conditions that often put them off, as they pulled them out of their comfort zone. And yet, months went by, the uproar slowly subsided, and top players who at first were struggling to achieve a 61 or 62 average, started to break the 60 barrier, and dip in the high 50's. In short, legends learned to adapt and make sense of their new tier.
Wgt is a living entity that grows and changes with time. The logic of its nature as a business demands it. The legend tier made sense within that logic, as it created a new challenge and a new need for equipment upgrades. Likewise, and for the same reasons, an upper legend tier, called champion, makes sense, though it is imperative that wgt, prior to the expansion, modifies the formula for calculating averages, so that the latter always retains its potential for both increases and decreases, in order to better reflect the true skill of a player. The odd bad game could be rightfully ignored in the calculation, but not all of them, which is pure nonsense.